[−][src]Trait gdnative_bindings::FromVariant
Types that can be converted from a Variant.
Option<T> and MaybeNot<T>
Option<T> requires the Variant to be T or Nil, in that order. For looser semantics,
use MaybeNot<T>, which will catch all variant values that are not T as well.
Vec<T>
The FromVariant implementation for Vec<T> only allow homogeneous arrays. If you want to
manually handle potentially heterogeneous values e.g. for error reporting, use VariantArray
directly or compose with an appropriate wrapper: Vec<Option<T>> or Vec<MaybeNot<T>>.
Deriving FromVariant
The derive macro provides implementation consistent with derived ToVariant. See ToVariant
for detailed documentation.
Required methods
fn from_variant(variant: &Variant) -> Option<Self>
Implementations on Foreign Types
impl FromVariant for i16[src]
fn from_variant(variant: &Variant) -> Option<i16>[src]
impl FromVariant for i8[src]
fn from_variant(variant: &Variant) -> Option<i8>[src]
impl FromVariant for usize[src]
fn from_variant(variant: &Variant) -> Option<usize>[src]
impl<T12> FromVariant for (T12,) where
T12: FromVariant, [src]
T12: FromVariant,
impl FromVariant for ()[src]
fn from_variant(variant: &Variant) -> Option<()>[src]
impl<T, E> FromVariant for Result<T, E> where
E: FromVariant,
T: FromVariant, [src]
E: FromVariant,
T: FromVariant,
fn from_variant(variant: &Variant) -> Option<Result<T, E>>[src]
impl<T6, T7, T8, T9, T10, T11, T12> FromVariant for (T6, T7, T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl<T8, T9, T10, T11, T12> FromVariant for (T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl FromVariant for i64[src]
fn from_variant(variant: &Variant) -> Option<i64>[src]
impl FromVariant for u16[src]
fn from_variant(variant: &Variant) -> Option<u16>[src]
impl<T7, T8, T9, T10, T11, T12> FromVariant for (T7, T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl FromVariant for f64[src]
fn from_variant(variant: &Variant) -> Option<f64>[src]
impl<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> FromVariant for (T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T2: FromVariant,
T3: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T2: FromVariant,
T3: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl FromVariant for u32[src]
fn from_variant(variant: &Variant) -> Option<u32>[src]
impl<T10, T11, T12> FromVariant for (T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
impl FromVariant for Vector3D<f32, UnknownUnit>[src]
fn from_variant(variant: &Variant) -> Option<Vector3D<f32, UnknownUnit>>[src]
impl<T> FromVariant for Option<T> where
T: FromVariant, [src]
T: FromVariant,
fn from_variant(variant: &Variant) -> Option<Option<T>>[src]
impl<T> FromVariant for Vec<T> where
T: FromVariant, [src]
T: FromVariant,
fn from_variant(variant: &Variant) -> Option<Vec<T>>[src]
impl<T9, T10, T11, T12> FromVariant for (T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T9: FromVariant,
impl<T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> FromVariant for (T3, T4, T5, T6, T7, T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T3: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T3: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl FromVariant for f32[src]
fn from_variant(variant: &Variant) -> Option<f32>[src]
impl FromVariant for bool[src]
fn from_variant(variant: &Variant) -> Option<bool>[src]
impl FromVariant for u8[src]
fn from_variant(variant: &Variant) -> Option<u8>[src]
impl<T11, T12> FromVariant for (T11, T12) where
T11: FromVariant,
T12: FromVariant, [src]
T11: FromVariant,
T12: FromVariant,
impl<T4, T5, T6, T7, T8, T9, T10, T11, T12> FromVariant for (T4, T5, T6, T7, T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl FromVariant for isize[src]
fn from_variant(variant: &Variant) -> Option<isize>[src]
impl<T5, T6, T7, T8, T9, T10, T11, T12> FromVariant for (T5, T6, T7, T8, T9, T10, T11, T12) where
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl FromVariant for u64[src]
fn from_variant(variant: &Variant) -> Option<u64>[src]
impl FromVariant for Vector2D<f32, UnknownUnit>[src]
fn from_variant(variant: &Variant) -> Option<Vector2D<f32, UnknownUnit>>[src]
impl FromVariant for String[src]
fn from_variant(variant: &Variant) -> Option<String>[src]
impl<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> FromVariant for (T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12) where
T1: FromVariant,
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T2: FromVariant,
T3: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant, [src]
T1: FromVariant,
T10: FromVariant,
T11: FromVariant,
T12: FromVariant,
T2: FromVariant,
T3: FromVariant,
T4: FromVariant,
T5: FromVariant,
T6: FromVariant,
T7: FromVariant,
T8: FromVariant,
T9: FromVariant,
impl<T> FromVariant for PhantomData<T>[src]
fn from_variant(variant: &Variant) -> Option<PhantomData<T>>[src]
impl FromVariant for i32[src]
fn from_variant(variant: &Variant) -> Option<i32>[src]
Implementors
impl FromVariant for ARVRAnchor[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVRCamera[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVRController[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVRInterface[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVRInterfaceGDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVROrigin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVRPositionalTracker[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ARVRServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AStar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AcceptDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimatedSprite[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimatedSprite3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimatedTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Animation[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeAdd2[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeAdd3[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeAnimation[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeBlend2[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeBlend3[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeBlendSpace1D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeBlendSpace2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeBlendTree[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeOneShot[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeOutput[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeStateMachine[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeStateMachinePlayback[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeStateMachineTransition[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeTimeScale[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeTimeSeek[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationNodeTransition[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationPlayer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationRootNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationTrackEditPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationTree[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AnimationTreePlayer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Area[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Area2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ArrayMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AtlasTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioBusLayout[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffect[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectAmplify[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectBandLimitFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectBandPassFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectChorus[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectCompressor[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectDelay[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectDistortion[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectEQ[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectEQ10[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectEQ21[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectEQ6[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectHighPassFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectHighShelfFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectLimiter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectLowPassFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectLowShelfFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectNotchFilter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectPanner[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectPhaser[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectPitchShift[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectRecord[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectReverb[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectSpectrumAnalyzer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectSpectrumAnalyzerInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioEffectStereoEnhance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStream[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamGenerator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamGeneratorPlayback[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamMicrophone[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamOGGVorbis[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamPlayback[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamPlaybackResampled[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamPlayer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamPlayer2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamPlayer3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamRandomPitch[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for AudioStreamSample[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BackBufferCopy[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BakedLightmap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BakedLightmapData[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BaseButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BitMap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BitmapFont[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Bone2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BoneAttachment[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BoxContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BoxShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BulletPhysicsDirectBodyState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for BulletPhysicsServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Button[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ButtonGroup[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ByteArray[src]
fn from_variant(variant: &Variant) -> Option<ByteArray>[src]
impl FromVariant for CPUParticles[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CPUParticles2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGBox[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGCombiner[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGCylinder[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGPolygon[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGPrimitive[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGSphere[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CSGTorus[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Camera[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Camera2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CanvasItem[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CanvasItemMaterial[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CanvasLayer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CanvasModulate[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CapsuleMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CapsuleShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CapsuleShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CenterContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CheckBox[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CheckButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CircleShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ClassDB[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ClippedCamera[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CollisionObject[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CollisionObject2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CollisionPolygon[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CollisionPolygon2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CollisionShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CollisionShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ColorArray[src]
fn from_variant(variant: &Variant) -> Option<ColorArray>[src]
impl FromVariant for ColorPicker[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ColorPickerButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ColorRect[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConcavePolygonShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConcavePolygonShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConeTwistJoint[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConfigFile[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConfirmationDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Container[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Control[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConvexPolygonShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ConvexPolygonShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CubeMap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CubeMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Curve[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Curve2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Curve3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CurveTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CylinderMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for CylinderShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for DampedSpringJoint2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Dictionary[src]
fn from_variant(variant: &Variant) -> Option<Dictionary>[src]
impl FromVariant for DirectionalLight[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Directory[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for DynamicFont[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for DynamicFontData[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorExportPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorFileDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorFileSystem[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorFileSystemDirectory[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorImportPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorInspector[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorInspectorPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorInterface[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorProperty[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorResourceConversionPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorResourcePreview[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorResourcePreviewGenerator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorSceneImporter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorScenePostImport[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorSelection[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorSettings[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorSpatialGizmo[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EditorSpatialGizmoPlugin[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for EncodedObjectAsID[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Engine[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Environment[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Expression[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for File[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for FileDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Float32Array[src]
fn from_variant(variant: &Variant) -> Option<Float32Array>[src]
impl FromVariant for Font[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for FuncRef[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GDNativeLibrary[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GDNativeLibraryResourceLoader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GDNativeLibraryResourceSaver[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GDScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GDScriptFunctionState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GIProbe[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GIProbeData[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Generic6DOFJoint[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Geometry[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GeometryInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GlobalConstants[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GodotString[src]
fn from_variant(variant: &Variant) -> Option<GodotString>[src]
impl FromVariant for Gradient[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GradientTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GraphEdit[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GraphNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GridContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GridMap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for GrooveJoint2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HBoxContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HScrollBar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HSeparator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HSlider[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HSplitContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HTTPClient[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HTTPRequest[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HeightMapShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for HingeJoint[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for IP[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for IP_Unix[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Image[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ImageTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ImmediateGeometry[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Input[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputDefault[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEvent[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventAction[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventGesture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventJoypadButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventJoypadMotion[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventKey[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventMIDI[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventMagnifyGesture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventMouse[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventMouseButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventMouseMotion[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventPanGesture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventScreenDrag[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventScreenTouch[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputEventWithModifiers[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InputMap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for InstancePlaceholder[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Int32Array[src]
fn from_variant(variant: &Variant) -> Option<Int32Array>[src]
impl FromVariant for InterpolatedCamera[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ItemList[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for JSON[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for JSONParseResult[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for JavaScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Joint[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Joint2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for KinematicBody[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for KinematicBody2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for KinematicCollision[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for KinematicCollision2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Label[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for LargeTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Light[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Light2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for LightOccluder2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Line2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for LineEdit[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for LineShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for LinkButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Listener[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MainLoop[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MarginContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Marshalls[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Material[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MenuButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Mesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MeshDataTool[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MeshInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MeshInstance2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MeshLibrary[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MobileVRInterface[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MultiMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MultiMeshInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MultiplayerAPI[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for MultiplayerPeerGDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Mutex[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NativeScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Navigation[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Navigation2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NavigationMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NavigationMeshInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NavigationPolygon[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NavigationPolygonInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NetworkedMultiplayerENet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NetworkedMultiplayerPeer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NinePatchRect[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Node[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Node2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for NodePath[src]
fn from_variant(variant: &Variant) -> Option<NodePath>[src]
impl FromVariant for NoiseTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for OS[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Object[src]
fn from_variant(variant: &Variant) -> Option<Object>[src]
impl FromVariant for OccluderPolygon2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for OmniLight[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for OpenSimplexNoise[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for OptionButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PCKPacker[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PHashTranslation[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PackedDataContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PackedDataContainerRef[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PackedScene[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PacketPeer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PacketPeerGDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PacketPeerStream[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PacketPeerUDP[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Panel[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PanelContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PanoramaSky[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ParallaxBackground[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ParallaxLayer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Particles[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Particles2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ParticlesMaterial[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Path[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Path2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PathFollow[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PathFollow2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Performance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicalBone[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DDirectBodyState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DDirectBodyStateSW[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DDirectSpaceState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DServerSW[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DShapeQueryParameters[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DShapeQueryResult[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Physics2DTestMotionResult[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsBody[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsBody2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsDirectBodyState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsDirectSpaceState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsMaterial[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsShapeQueryParameters[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PhysicsShapeQueryResult[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PinJoint[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PinJoint2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PlaneMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PlaneShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PluginScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Polygon2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PolygonPathFinder[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Popup[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PopupDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PopupMenu[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PopupPanel[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Position2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Position3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PrimitiveMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for PrismMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ProceduralSky[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ProgressBar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ProjectSettings[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ProximityGroup[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ProxyTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for QuadMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RandomNumberGenerator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Range[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RayCast[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RayCast2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RayShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RayShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RectangleShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Reference[src]
fn from_variant(variant: &Variant) -> Option<Reference>[src]
impl FromVariant for ReferenceRect[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ReflectionProbe[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RegEx[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RegExMatch[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RemoteTransform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RemoteTransform2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Resource[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatDDS[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatImporter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderBMFont[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderBinary[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderDynamicFont[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderGDScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderImage[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderNativeScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderShader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderStreamTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderText[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderTextureLayered[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderTheora[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderVideoStreamGDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatLoaderWebm[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatPKM[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatPVR[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatSaver[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatSaverBinary[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatSaverGDScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatSaverNativeScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatSaverShader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceFormatSaverText[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceImporter[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceImporterOGGVorbis[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceInteractiveLoader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceLoader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourcePreloader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceSaver[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ResourceSaverPNG[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RichTextLabel[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RigidBody[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RigidBody2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for RootMotionView[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SceneState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SceneTree[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SceneTreeTimer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Script[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ScriptCreateDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ScriptEditor[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ScrollBar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ScrollContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SegmentShape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Semaphore[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Separator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Shader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ShaderMaterial[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Shape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Shape2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ShortCut[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Skeleton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Skeleton2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SkeletonIK[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Sky[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Slider[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SliderJoint[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SoftBody[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Spatial[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpatialGizmo[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpatialMaterial[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpatialVelocityTracker[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SphereMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SphereShape[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpinBox[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SplitContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpotLight[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpringArm[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Sprite[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Sprite3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpriteBase3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SpriteFrames[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StaticBody[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StaticBody2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StreamPeer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StreamPeerBuffer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StreamPeerGDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StreamPeerSSL[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StreamPeerTCP[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StreamTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StringArray[src]
fn from_variant(variant: &Variant) -> Option<StringArray>[src]
impl FromVariant for StyleBox[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StyleBoxEmpty[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StyleBoxFlat[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StyleBoxLine[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for StyleBoxTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for SurfaceTool[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TCP_Server[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TabContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Tabs[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextEdit[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextFile[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Texture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Texture3D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextureArray[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextureButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextureLayered[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextureProgress[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TextureRect[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Theme[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Thread[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TileMap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TileSet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Timer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ToolButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TouchScreenButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Translation[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TranslationLoaderPO[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TranslationServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Tree[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TreeItem[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for TriangleMesh[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Tween[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for UPNP[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for UPNPDevice[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for UndoRedo[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VBoxContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VScrollBar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VSeparator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VSlider[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VSplitContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Variant[src]
fn from_variant(variant: &Variant) -> Option<Variant>[src]
impl FromVariant for VariantArray[src]
fn from_variant(variant: &Variant) -> Option<VariantArray>[src]
impl FromVariant for Vector2Array[src]
fn from_variant(variant: &Variant) -> Option<Vector2Array>[src]
impl FromVariant for Vector3Array[src]
fn from_variant(variant: &Variant) -> Option<Vector3Array>[src]
impl FromVariant for VehicleBody[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VehicleWheel[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VideoPlayer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VideoStream[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VideoStreamGDNative[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VideoStreamTheora[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VideoStreamWebm[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for Viewport[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ViewportContainer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for ViewportTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisibilityEnabler[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisibilityEnabler2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisibilityNotifier[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisibilityNotifier2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualInstance[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScript[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptBasicTypeConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptBuiltinFunc[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptClassConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptComment[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptCondition[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptConstructor[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptCustomNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptDeconstruct[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptEditor[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptEmitSignal[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptEngineSingleton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptExpression[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptFunction[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptFunctionCall[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptFunctionState[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptGlobalConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptIndexGet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptIndexSet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptInputAction[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptIterator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptLocalVar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptLocalVarSet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptMathConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptOperator[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptPreload[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptPropertyGet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptPropertySet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptResourcePath[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptReturn[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSceneNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSceneTree[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSelect[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSelf[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSequence[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSubCall[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptSwitch[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptTypeCast[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptVariableGet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptVariableSet[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptWhile[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptYield[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualScriptYieldSignal[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShader[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNode[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeColorConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeColorOp[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeColorUniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeCubeMap[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeCubeMapUniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeDotProduct[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeInput[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeOutput[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeScalarConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeScalarFunc[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeScalarInterp[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeScalarOp[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeScalarUniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTexture[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTextureUniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTransformCompose[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTransformConstant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTransformDecompose[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTransformMult[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTransformUniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeTransformVecMult[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeUniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVec3Constant[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVec3Uniform[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVectorCompose[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVectorDecompose[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVectorFunc[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVectorInterp[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVectorLen[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for VisualShaderNodeVectorOp[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WeakRef[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WebSocketClient[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WebSocketMultiplayerPeer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WebSocketPeer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WebSocketServer[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WindowDialog[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for World[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for World2D[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for WorldEnvironment[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for XMLParser[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl FromVariant for YSort[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl<T> FromVariant for Instance<T> where
T: NativeClass,
<T as NativeClass>::Base: FromVariant,
<T as NativeClass>::Base: Clone, [src]
T: NativeClass,
<T as NativeClass>::Base: FromVariant,
<T as NativeClass>::Base: Clone,
fn from_variant(variant: &Variant) -> Option<Instance<T>>[src]
impl<T> FromVariant for MaybeNot<T> where
T: FromVariant, [src]
T: FromVariant,