[−][src]Struct gdnative_bindings::Light
core class Light inherits VisualInstance (unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
Light inherits methods from:
Methods
impl Light[src]
Constants
pub const PARAM_RANGE: i64[src]
pub const PARAM_SHADOW_SPLIT_2_OFFSET: i64[src]
pub const PARAM_SPECULAR: i64[src]
pub const BAKE_ALL: i64[src]
pub const PARAM_SHADOW_SPLIT_3_OFFSET: i64[src]
pub const PARAM_INDIRECT_ENERGY: i64[src]
pub const PARAM_SHADOW_BIAS: i64[src]
pub const PARAM_SHADOW_MAX_DISTANCE: i64[src]
pub const PARAM_ENERGY: i64[src]
pub const BAKE_DISABLED: i64[src]
pub const PARAM_SHADOW_NORMAL_BIAS: i64[src]
pub const PARAM_ATTENUATION: i64[src]
pub const PARAM_CONTACT_SHADOW_SIZE: i64[src]
pub const PARAM_SHADOW_SPLIT_1_OFFSET: i64[src]
pub const PARAM_SPOT_ATTENUATION: i64[src]
pub const PARAM_SHADOW_BIAS_SPLIT_SCALE: i64[src]
pub const BAKE_INDIRECT: i64[src]
pub const PARAM_MAX: i64[src]
pub const PARAM_SPOT_ANGLE: i64[src]
impl Light[src]
pub unsafe fn get_bake_mode(&self) -> LightBakeMode[src]
pub unsafe fn get_color(&self) -> Color[src]
pub unsafe fn get_cull_mask(&self) -> i64[src]
pub unsafe fn get_param(&self, param: i64) -> f64[src]
pub unsafe fn get_shadow_color(&self) -> Color[src]
pub unsafe fn get_shadow_reverse_cull_face(&self) -> bool[src]
pub unsafe fn has_shadow(&self) -> bool[src]
pub unsafe fn is_editor_only(&self) -> bool[src]
pub unsafe fn is_negative(&self) -> bool[src]
pub unsafe fn set_bake_mode(&mut self, bake_mode: i64)[src]
pub unsafe fn set_color(&mut self, color: Color)[src]
pub unsafe fn set_cull_mask(&mut self, cull_mask: i64)[src]
pub unsafe fn set_editor_only(&mut self, editor_only: bool)[src]
pub unsafe fn set_negative(&mut self, enabled: bool)[src]
pub unsafe fn set_param(&mut self, param: i64, value: f64)[src]
pub unsafe fn set_shadow(&mut self, enabled: bool)[src]
pub unsafe fn set_shadow_color(&mut self, shadow_color: Color)[src]
pub unsafe fn set_shadow_reverse_cull_face(&mut self, enable: bool)[src]
pub unsafe fn to_visual_instance(&self) -> VisualInstance[src]
Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Methods from Deref<Target = VisualInstance>
pub unsafe fn _get_visual_instance_rid(&self) -> Rid[src]
pub unsafe fn get_aabb(&self) -> Aabb[src]
pub unsafe fn get_base(&self) -> Rid[src]
pub unsafe fn get_instance(&self) -> Rid[src]
pub unsafe fn get_layer_mask(&self) -> i64[src]
pub unsafe fn get_layer_mask_bit(&self, layer: i64) -> bool[src]
pub unsafe fn get_transformed_aabb(&self) -> Aabb[src]
pub unsafe fn set_base(&mut self, base: Rid)[src]
pub unsafe fn set_layer_mask(&mut self, mask: i64)[src]
pub unsafe fn set_layer_mask_bit(&mut self, layer: i64, enabled: bool)[src]
pub unsafe fn to_spatial(&self) -> Spatial[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Trait Implementations
impl Clone for Light[src]
impl Copy for Light[src]
impl Debug for Light[src]
impl Deref for Light[src]
type Target = VisualInstance
The resulting type after dereferencing.
fn deref(&self) -> &VisualInstance[src]
impl DerefMut for Light[src]
fn deref_mut(&mut self) -> &mut VisualInstance[src]
impl FromVariant for Light[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl GodotObject for Light[src]
fn class_name() -> &'static str[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self[src]
unsafe fn to_sys(&self) -> *mut godot_object[src]
impl QueueFree for Light[src]
unsafe fn godot_queue_free(&mut self)[src]
impl ToVariant for Light[src]
fn to_variant(&self) -> Variant[src]
Auto Trait Implementations
impl RefUnwindSafe for Light
impl !Send for Light
impl !Sync for Light
impl Unpin for Light
impl UnwindSafe for Light
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,