[−][src]Struct gdnative_bindings::BaseButton
core class BaseButton inherits Control (unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
BaseButton inherits methods from:
Methods
impl BaseButton[src]
Constants
pub const DRAW_HOVER_PRESSED: i64[src]
pub const ACTION_MODE_BUTTON_PRESS: i64[src]
pub const DRAW_NORMAL: i64[src]
pub const DRAW_PRESSED: i64[src]
pub const DRAW_HOVER: i64[src]
pub const ACTION_MODE_BUTTON_RELEASE: i64[src]
pub const DRAW_DISABLED: i64[src]
impl BaseButton[src]
pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]
pub unsafe fn _pressed(&mut self)[src]
pub unsafe fn _toggled(&mut self, button_pressed: bool)[src]
pub unsafe fn _unhandled_input(&mut self, arg0: Option<InputEvent>)[src]
pub unsafe fn get_action_mode(&self) -> BaseButtonActionMode[src]
pub unsafe fn get_button_group(&self) -> Option<ButtonGroup>[src]
pub unsafe fn get_button_mask(&self) -> i64[src]
pub unsafe fn get_draw_mode(&self) -> BaseButtonDrawMode[src]
pub unsafe fn get_enabled_focus_mode(&self) -> ControlFocusMode[src]
pub unsafe fn get_shortcut(&self) -> Option<ShortCut>[src]
pub unsafe fn is_disabled(&self) -> bool[src]
pub unsafe fn is_hovered(&self) -> bool[src]
pub unsafe fn is_pressed(&self) -> bool[src]
pub unsafe fn is_shortcut_in_tooltip_enabled(&self) -> bool[src]
pub unsafe fn is_toggle_mode(&self) -> bool[src]
pub unsafe fn set_action_mode(&mut self, mode: i64)[src]
pub unsafe fn set_button_group(&mut self, button_group: Option<ButtonGroup>)[src]
pub unsafe fn set_button_mask(&mut self, mask: i64)[src]
pub unsafe fn set_disabled(&mut self, disabled: bool)[src]
pub unsafe fn set_enabled_focus_mode(&mut self, mode: i64)[src]
pub unsafe fn set_pressed(&mut self, pressed: bool)[src]
pub unsafe fn set_shortcut(&mut self, shortcut: Option<ShortCut>)[src]
pub unsafe fn set_shortcut_in_tooltip(&mut self, enabled: bool)[src]
pub unsafe fn set_toggle_mode(&mut self, enabled: bool)[src]
pub unsafe fn to_control(&self) -> Control[src]
Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Methods from Deref<Target = Control>
pub const CURSOR_CAN_DROP: i64[src]
pub const GROW_DIRECTION_END: i64[src]
pub const SIZE_FILL: i64[src]
pub const CURSOR_HSIZE: i64[src]
pub const CURSOR_VSPLIT: i64[src]
pub const PRESET_CENTER_TOP: i64[src]
pub const CURSOR_BUSY: i64[src]
pub const CURSOR_MOVE: i64[src]
pub const FOCUS_ALL: i64[src]
pub const PRESET_CENTER: i64[src]
pub const CURSOR_BDIAGSIZE: i64[src]
pub const PRESET_BOTTOM_LEFT: i64[src]
pub const SIZE_SHRINK_END: i64[src]
pub const NOTIFICATION_MOUSE_ENTER: i64[src]
pub const CURSOR_VSIZE: i64[src]
pub const GROW_DIRECTION_BEGIN: i64[src]
pub const PRESET_TOP_WIDE: i64[src]
pub const CURSOR_ARROW: i64[src]
pub const NOTIFICATION_FOCUS_ENTER: i64[src]
pub const CURSOR_WAIT: i64[src]
pub const PRESET_VCENTER_WIDE: i64[src]
pub const PRESET_HCENTER_WIDE: i64[src]
pub const ANCHOR_END: i64[src]
pub const PRESET_RIGHT_WIDE: i64[src]
pub const NOTIFICATION_SCROLL_END: i64[src]
pub const MOUSE_FILTER_PASS: i64[src]
pub const NOTIFICATION_MODAL_CLOSE: i64[src]
pub const PRESET_MODE_MINSIZE: i64[src]
pub const NOTIFICATION_SCROLL_BEGIN: i64[src]
pub const PRESET_WIDE: i64[src]
pub const CURSOR_HSPLIT: i64[src]
pub const CURSOR_POINTING_HAND: i64[src]
pub const FOCUS_CLICK: i64[src]
pub const CURSOR_FDIAGSIZE: i64[src]
pub const SIZE_SHRINK_CENTER: i64[src]
pub const NOTIFICATION_FOCUS_EXIT: i64[src]
pub const ANCHOR_BEGIN: i64[src]
pub const MOUSE_FILTER_IGNORE: i64[src]
pub const CURSOR_HELP: i64[src]
pub const FOCUS_NONE: i64[src]
pub const CURSOR_DRAG: i64[src]
pub const PRESET_TOP_LEFT: i64[src]
pub const PRESET_TOP_RIGHT: i64[src]
pub const PRESET_CENTER_RIGHT: i64[src]
pub const MOUSE_FILTER_STOP: i64[src]
pub const PRESET_MODE_KEEP_HEIGHT: i64[src]
pub const NOTIFICATION_THEME_CHANGED: i64[src]
pub const SIZE_EXPAND: i64[src]
pub const PRESET_CENTER_BOTTOM: i64[src]
pub const NOTIFICATION_MOUSE_EXIT: i64[src]
pub const PRESET_LEFT_WIDE: i64[src]
pub const PRESET_MODE_KEEP_WIDTH: i64[src]
pub const CURSOR_CROSS: i64[src]
pub const PRESET_CENTER_LEFT: i64[src]
pub const GROW_DIRECTION_BOTH: i64[src]
pub const PRESET_BOTTOM_WIDE: i64[src]
pub const PRESET_BOTTOM_RIGHT: i64[src]
pub const PRESET_MODE_KEEP_SIZE: i64[src]
pub const CURSOR_FORBIDDEN: i64[src]
pub const CURSOR_IBEAM: i64[src]
pub const NOTIFICATION_RESIZED: i64[src]
pub const SIZE_EXPAND_FILL: i64[src]
pub unsafe fn _clips_input(&mut self) -> bool[src]
pub unsafe fn _get_minimum_size(&mut self) -> Vector2[src]
pub unsafe fn _get_tooltip(&self) -> GodotString[src]
pub unsafe fn _gui_input(&mut self, event: Option<InputEvent>)[src]
pub unsafe fn _make_custom_tooltip(
&mut self,
for_text: GodotString
) -> Option<Object>[src]
&mut self,
for_text: GodotString
) -> Option<Object>
pub unsafe fn _override_changed(&mut self)[src]
pub unsafe fn _set_anchor(&mut self, margin: i64, anchor: f64)[src]
pub unsafe fn _size_changed(&mut self)[src]
pub unsafe fn _theme_changed(&mut self)[src]
pub unsafe fn _update_minimum_size(&mut self)[src]
pub unsafe fn accept_event(&mut self)[src]
pub unsafe fn add_color_override(&mut self, name: GodotString, color: Color)[src]
pub unsafe fn add_constant_override(&mut self, name: GodotString, constant: i64)[src]
pub unsafe fn add_font_override(
&mut self,
name: GodotString,
font: Option<Font>
)[src]
&mut self,
name: GodotString,
font: Option<Font>
)
pub unsafe fn add_icon_override(
&mut self,
name: GodotString,
texture: Option<Texture>
)[src]
&mut self,
name: GodotString,
texture: Option<Texture>
)
pub unsafe fn add_shader_override(
&mut self,
name: GodotString,
shader: Option<Shader>
)[src]
&mut self,
name: GodotString,
shader: Option<Shader>
)
pub unsafe fn add_stylebox_override(
&mut self,
name: GodotString,
stylebox: Option<StyleBox>
)[src]
&mut self,
name: GodotString,
stylebox: Option<StyleBox>
)
pub unsafe fn can_drop_data(&mut self, position: Vector2, data: Variant) -> bool[src]
pub unsafe fn drop_data(&mut self, position: Vector2, data: Variant)[src]
pub unsafe fn force_drag(&mut self, data: Variant, preview: Option<Control>)[src]
pub unsafe fn get_anchor(&self, margin: i64) -> f64[src]
pub unsafe fn get_begin(&self) -> Vector2[src]
pub unsafe fn get_color(&self, name: GodotString, _type: GodotString) -> Color[src]
pub unsafe fn get_combined_minimum_size(&self) -> Vector2[src]
pub unsafe fn get_constant(&self, name: GodotString, _type: GodotString) -> i64[src]
pub unsafe fn get_cursor_shape(&self, position: Vector2) -> ControlCursorShape[src]
pub unsafe fn get_custom_minimum_size(&self) -> Vector2[src]
pub unsafe fn get_default_cursor_shape(&self) -> ControlCursorShape[src]
pub unsafe fn get_drag_data(&mut self, position: Vector2) -> Option<Object>[src]
pub unsafe fn get_end(&self) -> Vector2[src]
pub unsafe fn get_focus_mode(&self) -> ControlFocusMode[src]
pub unsafe fn get_focus_neighbour(&self, margin: i64) -> NodePath[src]
pub unsafe fn get_focus_next(&self) -> NodePath[src]
pub unsafe fn get_focus_owner(&self) -> Option<Control>[src]
pub unsafe fn get_focus_previous(&self) -> NodePath[src]
pub unsafe fn get_font(
&self,
name: GodotString,
_type: GodotString
) -> Option<Font>[src]
&self,
name: GodotString,
_type: GodotString
) -> Option<Font>
pub unsafe fn get_global_position(&self) -> Vector2[src]
pub unsafe fn get_global_rect(&self) -> Rect2[src]
pub unsafe fn get_h_grow_direction(&self) -> ControlGrowDirection[src]
pub unsafe fn get_h_size_flags(&self) -> i64[src]
pub unsafe fn get_icon(
&self,
name: GodotString,
_type: GodotString
) -> Option<Texture>[src]
&self,
name: GodotString,
_type: GodotString
) -> Option<Texture>
pub unsafe fn get_margin(&self, margin: i64) -> f64[src]
pub unsafe fn get_minimum_size(&self) -> Vector2[src]
pub unsafe fn get_mouse_filter(&self) -> ControlMouseFilter[src]
pub unsafe fn get_parent_area_size(&self) -> Vector2[src]
pub unsafe fn get_parent_control(&self) -> Option<Control>[src]
pub unsafe fn get_pivot_offset(&self) -> Vector2[src]
pub unsafe fn get_position(&self) -> Vector2[src]
pub unsafe fn get_rect(&self) -> Rect2[src]
pub unsafe fn get_rotation(&self) -> f64[src]
pub unsafe fn get_rotation_degrees(&self) -> f64[src]
pub unsafe fn get_scale(&self) -> Vector2[src]
pub unsafe fn get_size(&self) -> Vector2[src]
pub unsafe fn get_stretch_ratio(&self) -> f64[src]
pub unsafe fn get_stylebox(
&self,
name: GodotString,
_type: GodotString
) -> Option<StyleBox>[src]
&self,
name: GodotString,
_type: GodotString
) -> Option<StyleBox>
pub unsafe fn get_theme(&self) -> Option<Theme>[src]
pub unsafe fn get_tooltip(&self, at_position: Vector2) -> GodotString[src]
pub unsafe fn get_v_grow_direction(&self) -> ControlGrowDirection[src]
pub unsafe fn get_v_size_flags(&self) -> i64[src]
pub unsafe fn grab_click_focus(&mut self)[src]
pub unsafe fn grab_focus(&mut self)[src]
pub unsafe fn has_color(&self, name: GodotString, _type: GodotString) -> bool[src]
pub unsafe fn has_color_override(&self, name: GodotString) -> bool[src]
pub unsafe fn has_constant(&self, name: GodotString, _type: GodotString) -> bool[src]
pub unsafe fn has_constant_override(&self, name: GodotString) -> bool[src]
pub unsafe fn has_focus(&self) -> bool[src]
pub unsafe fn has_font(&self, name: GodotString, _type: GodotString) -> bool[src]
pub unsafe fn has_font_override(&self, name: GodotString) -> bool[src]
pub unsafe fn has_icon(&self, name: GodotString, _type: GodotString) -> bool[src]
pub unsafe fn has_icon_override(&self, name: GodotString) -> bool[src]
pub unsafe fn has_point(&mut self, point: Vector2) -> bool[src]
pub unsafe fn has_shader_override(&self, name: GodotString) -> bool[src]
pub unsafe fn has_stylebox(&self, name: GodotString, _type: GodotString) -> bool[src]
pub unsafe fn has_stylebox_override(&self, name: GodotString) -> bool[src]
pub unsafe fn is_clipping_contents(&mut self) -> bool[src]
pub unsafe fn minimum_size_changed(&mut self)[src]
pub unsafe fn release_focus(&mut self)[src]
pub unsafe fn set_anchor(
&mut self,
margin: i64,
anchor: f64,
keep_margin: bool,
push_opposite_anchor: bool
)[src]
&mut self,
margin: i64,
anchor: f64,
keep_margin: bool,
push_opposite_anchor: bool
)
pub unsafe fn set_anchor_and_margin(
&mut self,
margin: i64,
anchor: f64,
offset: f64,
push_opposite_anchor: bool
)[src]
&mut self,
margin: i64,
anchor: f64,
offset: f64,
push_opposite_anchor: bool
)
pub unsafe fn set_anchors_and_margins_preset(
&mut self,
preset: i64,
resize_mode: i64,
margin: i64
)[src]
&mut self,
preset: i64,
resize_mode: i64,
margin: i64
)
pub unsafe fn set_anchors_preset(&mut self, preset: i64, keep_margin: bool)[src]
pub unsafe fn set_begin(&mut self, position: Vector2)[src]
pub unsafe fn set_clip_contents(&mut self, enable: bool)[src]
pub unsafe fn set_custom_minimum_size(&mut self, size: Vector2)[src]
pub unsafe fn set_default_cursor_shape(&mut self, shape: i64)[src]
pub unsafe fn set_drag_forwarding(&mut self, target: Option<Control>)[src]
pub unsafe fn set_drag_preview(&mut self, control: Option<Control>)[src]
pub unsafe fn set_end(&mut self, position: Vector2)[src]
pub unsafe fn set_focus_mode(&mut self, mode: i64)[src]
pub unsafe fn set_focus_neighbour(&mut self, margin: i64, neighbour: NodePath)[src]
pub unsafe fn set_focus_next(&mut self, next: NodePath)[src]
pub unsafe fn set_focus_previous(&mut self, previous: NodePath)[src]
pub unsafe fn set_global_position(&mut self, position: Vector2)[src]
pub unsafe fn set_h_grow_direction(&mut self, direction: i64)[src]
pub unsafe fn set_h_size_flags(&mut self, flags: i64)[src]
pub unsafe fn set_margin(&mut self, margin: i64, offset: f64)[src]
pub unsafe fn set_margins_preset(
&mut self,
preset: i64,
resize_mode: i64,
margin: i64
)[src]
&mut self,
preset: i64,
resize_mode: i64,
margin: i64
)
pub unsafe fn set_mouse_filter(&mut self, filter: i64)[src]
pub unsafe fn set_pivot_offset(&mut self, pivot_offset: Vector2)[src]
pub unsafe fn set_position(&mut self, position: Vector2)[src]
pub unsafe fn set_rotation(&mut self, radians: f64)[src]
pub unsafe fn set_rotation_degrees(&mut self, degrees: f64)[src]
pub unsafe fn set_scale(&mut self, scale: Vector2)[src]
pub unsafe fn set_size(&mut self, size: Vector2)[src]
pub unsafe fn set_stretch_ratio(&mut self, ratio: f64)[src]
pub unsafe fn set_theme(&mut self, theme: Option<Theme>)[src]
pub unsafe fn set_tooltip(&mut self, tooltip: GodotString)[src]
pub unsafe fn set_v_grow_direction(&mut self, direction: i64)[src]
pub unsafe fn set_v_size_flags(&mut self, flags: i64)[src]
pub unsafe fn show_modal(&mut self, exclusive: bool)[src]
pub unsafe fn warp_mouse(&mut self, to_position: Vector2)[src]
pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Trait Implementations
impl Clone for BaseButton[src]
fn clone(&self) -> BaseButton[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for BaseButton[src]
impl Debug for BaseButton[src]
impl Deref for BaseButton[src]
impl DerefMut for BaseButton[src]
impl FromVariant for BaseButton[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl GodotObject for BaseButton[src]
fn class_name() -> &'static str[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self[src]
unsafe fn to_sys(&self) -> *mut godot_object[src]
impl QueueFree for BaseButton[src]
unsafe fn godot_queue_free(&mut self)[src]
impl ToVariant for BaseButton[src]
fn to_variant(&self) -> Variant[src]
Auto Trait Implementations
impl RefUnwindSafe for BaseButton
impl !Send for BaseButton
impl !Sync for BaseButton
impl Unpin for BaseButton
impl UnwindSafe for BaseButton
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,