[][src]Struct gdnative_bindings::AudioEffectSpectrumAnalyzer

pub struct AudioEffectSpectrumAnalyzer { /* fields omitted */ }

core class AudioEffectSpectrumAnalyzer inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectSpectrumAnalyzer inherits methods from:

Methods

impl AudioEffectSpectrumAnalyzer[src]

Constants

impl AudioEffectSpectrumAnalyzer[src]

pub fn new() -> Self[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn get_buffer_length(&self) -> f64[src]

pub fn get_fft_size(&self) -> AudioEffectSpectrumAnalyzerFFT_Size[src]

pub fn get_tap_back_pos(&self) -> f64[src]

pub fn set_buffer_length(&mut self, seconds: f64)[src]

pub fn set_fft_size(&mut self, size: i64)[src]

pub fn set_tap_back_pos(&mut self, seconds: f64)[src]

pub fn to_audio_effect(&self) -> AudioEffect[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = AudioEffect>

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for AudioEffectSpectrumAnalyzer[src]

impl Debug for AudioEffectSpectrumAnalyzer[src]

impl Deref for AudioEffectSpectrumAnalyzer[src]

type Target = AudioEffect

The resulting type after dereferencing.

impl DerefMut for AudioEffectSpectrumAnalyzer[src]

impl Drop for AudioEffectSpectrumAnalyzer[src]

impl FromVariant for AudioEffectSpectrumAnalyzer[src]

impl GodotObject for AudioEffectSpectrumAnalyzer[src]

impl Instanciable for AudioEffectSpectrumAnalyzer[src]

impl ToVariant for AudioEffectSpectrumAnalyzer[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.