[][src]Struct gdnative_bindings::StyleBoxEmpty

pub struct StyleBoxEmpty { /* fields omitted */ }

core class StyleBoxEmpty inherits StyleBox (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

StyleBoxEmpty inherits methods from:

Methods

impl StyleBoxEmpty[src]

pub fn new() -> Self[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn to_style_box(&self) -> StyleBox[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = StyleBox>

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn draw(&self, canvas_item: Rid, rect: Rect2)[src]

pub fn get_center_size(&self) -> Vector2[src]

pub fn get_current_item_drawn(&self) -> Option<CanvasItem>[src]

pub fn get_default_margin(&self, margin: i64) -> f64[src]

pub fn get_margin(&self, margin: i64) -> f64[src]

pub fn get_minimum_size(&self) -> Vector2[src]

pub fn get_offset(&self) -> Vector2[src]

pub fn set_default_margin(&mut self, margin: i64, offset: f64)[src]

pub fn test_mask(&self, point: Vector2, rect: Rect2) -> bool[src]

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for StyleBoxEmpty[src]

impl Debug for StyleBoxEmpty[src]

impl Deref for StyleBoxEmpty[src]

type Target = StyleBox

The resulting type after dereferencing.

impl DerefMut for StyleBoxEmpty[src]

impl Drop for StyleBoxEmpty[src]

impl FromVariant for StyleBoxEmpty[src]

impl GodotObject for StyleBoxEmpty[src]

impl Instanciable for StyleBoxEmpty[src]

impl ToVariant for StyleBoxEmpty[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.