[][src]Struct gdnative_bindings::ResourceFormatLoaderText

pub struct ResourceFormatLoaderText { /* fields omitted */ }

core class ResourceFormatLoaderText inherits ResourceFormatLoader (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

ResourceFormatLoaderText inherits methods from:

Methods

impl ResourceFormatLoaderText[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn to_resource_format_loader(&self) -> ResourceFormatLoader[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = ResourceFormatLoader>

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)[src]

pub fn get_recognized_extensions(&mut self) -> StringArray[src]

pub fn get_resource_type(&mut self, path: GodotString) -> GodotString[src]

pub fn handles_type(&mut self, typename: GodotString) -> bool[src]

pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant[src]

pub fn rename_dependencies(
    &mut self,
    path: GodotString,
    renames: GodotString
) -> i64
[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for ResourceFormatLoaderText[src]

impl Debug for ResourceFormatLoaderText[src]

impl Deref for ResourceFormatLoaderText[src]

type Target = ResourceFormatLoader

The resulting type after dereferencing.

impl DerefMut for ResourceFormatLoaderText[src]

impl FromVariant for ResourceFormatLoaderText[src]

impl GodotObject for ResourceFormatLoaderText[src]

impl ToVariant for ResourceFormatLoaderText[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.