[][src]Struct gdnative_bindings::HSlider

pub struct HSlider { /* fields omitted */ }

core class HSlider inherits Slider (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

HSlider is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using HSlider::free.

Class hierarchy

HSlider inherits methods from:

Methods

impl HSlider[src]

pub fn new() -> Self[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using HSlider::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn to_slider(&self) -> Slider[src]

Up-cast.

pub unsafe fn to_range(&self) -> Range[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = Slider>

pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn get_ticks(&self) -> i64[src]

pub unsafe fn get_ticks_on_borders(&self) -> bool[src]

pub unsafe fn is_editable(&self) -> bool[src]

pub unsafe fn is_scrollable(&self) -> bool[src]

pub unsafe fn set_editable(&mut self, editable: bool)[src]

pub unsafe fn set_scrollable(&mut self, scrollable: bool)[src]

pub unsafe fn set_ticks(&mut self, count: i64)[src]

pub unsafe fn set_ticks_on_borders(&mut self, ticks_on_border: bool)[src]

pub unsafe fn to_range(&self) -> Range[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for HSlider[src]

impl Copy for HSlider[src]

impl Debug for HSlider[src]

impl Deref for HSlider[src]

type Target = Slider

The resulting type after dereferencing.

impl DerefMut for HSlider[src]

impl Free for HSlider[src]

impl FromVariant for HSlider[src]

impl GodotObject for HSlider[src]

impl Instanciable for HSlider[src]

impl QueueFree for HSlider[src]

impl ToVariant for HSlider[src]

Auto Trait Implementations

impl RefUnwindSafe for HSlider

impl !Send for HSlider

impl !Sync for HSlider

impl Unpin for HSlider

impl UnwindSafe for HSlider

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.