[][src]Struct gdnative_bindings::AudioStreamPlayer2D

pub struct AudioStreamPlayer2D { /* fields omitted */ }

core class AudioStreamPlayer2D inherits Node2D (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

AudioStreamPlayer2D is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using AudioStreamPlayer2D::free.

Class hierarchy

AudioStreamPlayer2D inherits methods from:

Methods

impl AudioStreamPlayer2D[src]

pub fn new() -> Self[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using AudioStreamPlayer2D::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn _bus_layout_changed(&mut self)[src]

pub unsafe fn _is_active(&self) -> bool[src]

pub unsafe fn _set_playing(&mut self, enable: bool)[src]

pub unsafe fn get_area_mask(&self) -> i64[src]

pub unsafe fn get_attenuation(&self) -> f64[src]

pub unsafe fn get_bus(&self) -> GodotString[src]

pub unsafe fn get_max_distance(&self) -> f64[src]

pub unsafe fn get_pitch_scale(&self) -> f64[src]

pub unsafe fn get_playback_position(&mut self) -> f64[src]

pub unsafe fn get_stream(&self) -> Option<AudioStream>[src]

pub unsafe fn get_stream_paused(&self) -> bool[src]

pub unsafe fn get_stream_playback(&mut self) -> Option<AudioStreamPlayback>[src]

pub unsafe fn get_volume_db(&self) -> f64[src]

pub unsafe fn is_autoplay_enabled(&mut self) -> bool[src]

pub unsafe fn is_playing(&self) -> bool[src]

pub unsafe fn play(&mut self, from_position: f64)[src]

pub unsafe fn seek(&mut self, to_position: f64)[src]

pub unsafe fn set_area_mask(&mut self, mask: i64)[src]

pub unsafe fn set_attenuation(&mut self, curve: f64)[src]

pub unsafe fn set_autoplay(&mut self, enable: bool)[src]

pub unsafe fn set_bus(&mut self, bus: GodotString)[src]

pub unsafe fn set_max_distance(&mut self, pixels: f64)[src]

pub unsafe fn set_pitch_scale(&mut self, pitch_scale: f64)[src]

pub unsafe fn set_stream(&mut self, stream: Option<AudioStream>)[src]

pub unsafe fn set_stream_paused(&mut self, pause: bool)[src]

pub unsafe fn set_volume_db(&mut self, volume_db: f64)[src]

pub unsafe fn stop(&mut self)[src]

pub unsafe fn to_node_2d(&self) -> Node2D[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = Node2D>

pub unsafe fn apply_scale(&mut self, ratio: Vector2)[src]

pub unsafe fn get_angle_to(&self, point: Vector2) -> f64[src]

pub unsafe fn get_global_position(&self) -> Vector2[src]

pub unsafe fn get_global_rotation(&self) -> f64[src]

pub unsafe fn get_global_rotation_degrees(&self) -> f64[src]

pub unsafe fn get_global_scale(&self) -> Vector2[src]

pub unsafe fn get_position(&self) -> Vector2[src]

pub unsafe fn get_relative_transform_to_parent(
    &self,
    parent: Option<Node>
) -> Transform2D
[src]

pub unsafe fn get_rotation(&self) -> f64[src]

pub unsafe fn get_rotation_degrees(&self) -> f64[src]

pub unsafe fn get_scale(&self) -> Vector2[src]

pub unsafe fn get_z_index(&self) -> i64[src]

pub unsafe fn global_translate(&mut self, offset: Vector2)[src]

pub unsafe fn is_z_relative(&self) -> bool[src]

pub unsafe fn look_at(&mut self, point: Vector2)[src]

pub unsafe fn move_local_x(&mut self, delta: f64, scaled: bool)[src]

pub unsafe fn move_local_y(&mut self, delta: f64, scaled: bool)[src]

pub unsafe fn rotate(&mut self, radians: f64)[src]

pub unsafe fn set_global_position(&mut self, position: Vector2)[src]

pub unsafe fn set_global_rotation(&mut self, radians: f64)[src]

pub unsafe fn set_global_rotation_degrees(&mut self, degrees: f64)[src]

pub unsafe fn set_global_scale(&mut self, scale: Vector2)[src]

pub unsafe fn set_global_transform(&mut self, xform: Transform2D)[src]

pub unsafe fn set_position(&mut self, position: Vector2)[src]

pub unsafe fn set_rotation(&mut self, radians: f64)[src]

pub unsafe fn set_rotation_degrees(&mut self, degrees: f64)[src]

pub unsafe fn set_scale(&mut self, scale: Vector2)[src]

pub unsafe fn set_transform(&mut self, xform: Transform2D)[src]

pub unsafe fn set_z_as_relative(&mut self, enable: bool)[src]

pub unsafe fn set_z_index(&mut self, z_index: i64)[src]

pub unsafe fn to_global(&self, local_point: Vector2) -> Vector2[src]

pub unsafe fn to_local(&self, global_point: Vector2) -> Vector2[src]

pub unsafe fn translate(&mut self, offset: Vector2)[src]

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for AudioStreamPlayer2D[src]

impl Copy for AudioStreamPlayer2D[src]

impl Debug for AudioStreamPlayer2D[src]

impl Deref for AudioStreamPlayer2D[src]

type Target = Node2D

The resulting type after dereferencing.

impl DerefMut for AudioStreamPlayer2D[src]

impl Free for AudioStreamPlayer2D[src]

impl FromVariant for AudioStreamPlayer2D[src]

impl GodotObject for AudioStreamPlayer2D[src]

impl Instanciable for AudioStreamPlayer2D[src]

impl QueueFree for AudioStreamPlayer2D[src]

impl ToVariant for AudioStreamPlayer2D[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.