[][src]Struct gdnative_bindings::PacketPeerUDP

pub struct PacketPeerUDP { /* fields omitted */ }

core class PacketPeerUDP inherits PacketPeer (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

PacketPeerUDP inherits methods from:

Methods

impl PacketPeerUDP[src]

pub fn new() -> Self[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn close(&mut self)[src]

pub fn get_packet_ip(&self) -> GodotString[src]

pub fn get_packet_port(&self) -> i64[src]

pub fn is_listening(&self) -> bool[src]

pub fn listen(
    &mut self,
    port: i64,
    bind_address: GodotString,
    recv_buf_size: i64
) -> GodotResult
[src]

pub fn set_dest_address(&mut self, host: GodotString, port: i64) -> GodotResult[src]

pub fn wait(&mut self) -> GodotResult[src]

pub fn to_packet_peer(&self) -> PacketPeer[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = PacketPeer>

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn get_available_packet_count(&self) -> i64[src]

pub fn get_packet(&mut self) -> ByteArray[src]

pub fn get_packet_error(&self) -> GodotResult[src]

pub fn get_var(&mut self, allow_objects: bool) -> Variant[src]

pub fn is_object_decoding_allowed(&self) -> bool[src]

pub fn put_packet(&mut self, buffer: ByteArray) -> GodotResult[src]

pub fn put_var(&mut self, var: Variant, full_objects: bool) -> GodotResult[src]

pub fn set_allow_object_decoding(&mut self, enable: bool)[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for PacketPeerUDP[src]

impl Debug for PacketPeerUDP[src]

impl Deref for PacketPeerUDP[src]

type Target = PacketPeer

The resulting type after dereferencing.

impl DerefMut for PacketPeerUDP[src]

impl Drop for PacketPeerUDP[src]

impl FromVariant for PacketPeerUDP[src]

impl GodotObject for PacketPeerUDP[src]

impl Instanciable for PacketPeerUDP[src]

impl ToVariant for PacketPeerUDP[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.