[−][src]Struct gdnative_bindings::AudioEffectEQ6
core class AudioEffectEQ6
inherits AudioEffectEQ
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioEffectEQ6 inherits methods from:
Methods
impl AudioEffectEQ6
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pub fn new() -> Self
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn to_audio_effect_eq(&self) -> AudioEffectEQ
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Up-cast.
pub fn to_audio_effect(&self) -> AudioEffect
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = AudioEffectEQ>
pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn get_band_count(&self) -> i64
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pub fn get_band_gain_db(&self, band_idx: i64) -> f64
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pub fn set_band_gain_db(&mut self, band_idx: i64, volume_db: f64)
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pub fn to_audio_effect(&self) -> AudioEffect
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for AudioEffectEQ6
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl Debug for AudioEffectEQ6
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impl Deref for AudioEffectEQ6
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type Target = AudioEffectEQ
The resulting type after dereferencing.
fn deref(&self) -> &AudioEffectEQ
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impl DerefMut for AudioEffectEQ6
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fn deref_mut(&mut self) -> &mut AudioEffectEQ
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impl Drop for AudioEffectEQ6
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impl FromVariant for AudioEffectEQ6
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fn from_variant(variant: &Variant) -> Option<Self>
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impl GodotObject for AudioEffectEQ6
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for AudioEffectEQ6
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impl ToVariant for AudioEffectEQ6
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for AudioEffectEQ6
impl !Send for AudioEffectEQ6
impl !Sync for AudioEffectEQ6
impl Unpin for AudioEffectEQ6
impl UnwindSafe for AudioEffectEQ6
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,