[−][src]Struct gdnative_bindings::ScriptEditor
tools class ScriptEditor inherits PanelContainer (unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
ScriptEditor inherits methods from:
Tool
This class is used to interact with Godot's editor.
Methods
impl ScriptEditor[src]
pub unsafe fn _add_callback(
&mut self,
arg0: Option<Object>,
arg1: GodotString,
arg2: StringArray
)[src]
&mut self,
arg0: Option<Object>,
arg1: GodotString,
arg2: StringArray
)
pub unsafe fn _autosave_scripts(&mut self)[src]
pub unsafe fn _breaked(&mut self, arg0: bool, arg1: bool)[src]
pub unsafe fn _close_all_tabs(&mut self)[src]
pub unsafe fn _close_current_tab(&mut self)[src]
pub unsafe fn _close_discard_current_tab(&mut self, arg0: GodotString)[src]
pub unsafe fn _close_docs_tab(&mut self)[src]
pub unsafe fn _close_other_tabs(&mut self)[src]
pub unsafe fn _copy_script_path(&mut self)[src]
pub unsafe fn _editor_pause(&mut self)[src]
pub unsafe fn _editor_play(&mut self)[src]
pub unsafe fn _editor_settings_changed(&mut self)[src]
pub unsafe fn _editor_stop(&mut self)[src]
pub unsafe fn _file_dialog_action(&mut self, arg0: GodotString)[src]
pub unsafe fn _get_debug_tooltip(
&mut self,
arg0: GodotString,
arg1: Option<Node>
) -> GodotString[src]
&mut self,
arg0: GodotString,
arg1: Option<Node>
) -> GodotString
pub unsafe fn _goto_script_line(&mut self, arg0: Option<Reference>, arg1: i64)[src]
pub unsafe fn _goto_script_line2(&mut self, arg0: i64)[src]
pub unsafe fn _help_class_goto(&mut self, arg0: GodotString)[src]
pub unsafe fn _help_class_open(&mut self, arg0: GodotString)[src]
pub unsafe fn _help_overview_selected(&mut self, arg0: i64)[src]
pub unsafe fn _help_search(&mut self, arg0: GodotString)[src]
pub unsafe fn _history_back(&mut self)[src]
pub unsafe fn _history_forward(&mut self)[src]
pub unsafe fn _live_auto_reload_running_scripts(&mut self)[src]
pub unsafe fn _members_overview_selected(&mut self, arg0: i64)[src]
pub unsafe fn _menu_option(&mut self, arg0: i64)[src]
pub unsafe fn _on_find_in_files_modified_files(&mut self, arg0: StringArray)[src]
pub unsafe fn _on_find_in_files_requested(&mut self, arg0: GodotString)[src]
pub unsafe fn _on_find_in_files_result_selected(
&mut self,
arg0: GodotString,
arg1: i64,
arg2: i64,
arg3: i64
)[src]
&mut self,
arg0: GodotString,
arg1: i64,
arg2: i64,
arg3: i64
)
pub unsafe fn _open_recent_script(&mut self, arg0: i64)[src]
pub unsafe fn _reload_scripts(&mut self)[src]
pub unsafe fn _request_help(&mut self, arg0: GodotString)[src]
pub unsafe fn _res_saved_callback(&mut self, arg0: Option<Resource>)[src]
pub unsafe fn _resave_scripts(&mut self, arg0: GodotString)[src]
pub unsafe fn _save_history(&mut self)[src]
pub unsafe fn _script_changed(&mut self)[src]
pub unsafe fn _script_created(&mut self, arg0: Option<Script>)[src]
pub unsafe fn _script_list_gui_input(&mut self, arg0: Option<InputEvent>)[src]
pub unsafe fn _script_selected(&mut self, arg0: i64)[src]
pub unsafe fn _script_split_dragged(&mut self, arg0: f64)[src]
pub unsafe fn _show_debugger(&mut self, arg0: bool)[src]
pub unsafe fn _start_find_in_files(&mut self, arg0: bool)[src]
pub unsafe fn _tab_changed(&mut self, arg0: i64)[src]
pub unsafe fn _theme_option(&mut self, arg0: i64)[src]
pub unsafe fn _toggle_members_overview_alpha_sort(&mut self, arg0: bool)[src]
pub unsafe fn _tree_changed(&mut self)[src]
pub unsafe fn _unhandled_input(&mut self, arg0: Option<InputEvent>)[src]
pub unsafe fn _update_members_overview(&mut self)[src]
pub unsafe fn _update_recent_scripts(&mut self)[src]
pub unsafe fn _update_script_names(&mut self)[src]
pub unsafe fn can_drop_data_fw(
&self,
point: Vector2,
data: Variant,
from: Option<Control>
) -> bool[src]
&self,
point: Vector2,
data: Variant,
from: Option<Control>
) -> bool
pub unsafe fn drop_data_fw(
&mut self,
point: Vector2,
data: Variant,
from: Option<Control>
)[src]
&mut self,
point: Vector2,
data: Variant,
from: Option<Control>
)
pub unsafe fn get_current_script(&mut self) -> Option<Script>[src]
pub unsafe fn get_drag_data_fw(
&mut self,
point: Vector2,
from: Option<Control>
) -> Variant[src]
&mut self,
point: Vector2,
from: Option<Control>
) -> Variant
pub unsafe fn get_open_scripts(&self) -> VariantArray[src]
pub unsafe fn open_script_create_dialog(
&mut self,
base_name: GodotString,
base_path: GodotString
)[src]
&mut self,
base_name: GodotString,
base_path: GodotString
)
pub unsafe fn to_panel_container(&self) -> PanelContainer[src]
Up-cast.
pub unsafe fn to_container(&self) -> Container[src]
Up-cast.
pub unsafe fn to_control(&self) -> Control[src]
Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Methods from Deref<Target = PanelContainer>
pub unsafe fn to_container(&self) -> Container[src]
Up-cast.
pub unsafe fn to_control(&self) -> Control[src]
Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Trait Implementations
impl Clone for ScriptEditor[src]
fn clone(&self) -> ScriptEditor[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for ScriptEditor[src]
impl Debug for ScriptEditor[src]
impl Deref for ScriptEditor[src]
type Target = PanelContainer
The resulting type after dereferencing.
fn deref(&self) -> &PanelContainer[src]
impl DerefMut for ScriptEditor[src]
fn deref_mut(&mut self) -> &mut PanelContainer[src]
impl FromVariant for ScriptEditor[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl GodotObject for ScriptEditor[src]
fn class_name() -> &'static str[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self[src]
unsafe fn to_sys(&self) -> *mut godot_object[src]
impl QueueFree for ScriptEditor[src]
unsafe fn godot_queue_free(&mut self)[src]
impl ToVariant for ScriptEditor[src]
fn to_variant(&self) -> Variant[src]
Auto Trait Implementations
impl RefUnwindSafe for ScriptEditor
impl !Send for ScriptEditor
impl !Sync for ScriptEditor
impl Unpin for ScriptEditor
impl UnwindSafe for ScriptEditor
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,