[−][src]Struct gdnative_bindings::ScrollBar
core class ScrollBar inherits Range (unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
ScrollBar inherits methods from:
Methods
impl ScrollBar[src]
pub unsafe fn _drag_node_exit(&mut self)[src]
pub unsafe fn _drag_node_input(&mut self, arg0: Option<InputEvent>)[src]
pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)[src]
pub unsafe fn get_custom_step(&self) -> f64[src]
pub unsafe fn set_custom_step(&mut self, step: f64)[src]
pub unsafe fn to_range(&self) -> Range[src]
Up-cast.
pub unsafe fn to_control(&self) -> Control[src]
Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Methods from Deref<Target = Range>
pub unsafe fn get_as_ratio(&self) -> f64[src]
pub unsafe fn get_max(&self) -> f64[src]
pub unsafe fn get_min(&self) -> f64[src]
pub unsafe fn get_page(&self) -> f64[src]
pub unsafe fn get_step(&self) -> f64[src]
pub unsafe fn get_value(&self) -> f64[src]
pub unsafe fn is_greater_allowed(&self) -> bool[src]
pub unsafe fn is_lesser_allowed(&self) -> bool[src]
pub unsafe fn is_ratio_exp(&self) -> bool[src]
pub unsafe fn is_using_rounded_values(&self) -> bool[src]
pub unsafe fn set_allow_greater(&mut self, allow: bool)[src]
pub unsafe fn set_allow_lesser(&mut self, allow: bool)[src]
pub unsafe fn set_as_ratio(&mut self, value: f64)[src]
pub unsafe fn set_exp_ratio(&mut self, enabled: bool)[src]
pub unsafe fn set_max(&mut self, maximum: f64)[src]
pub unsafe fn set_min(&mut self, minimum: f64)[src]
pub unsafe fn set_page(&mut self, pagesize: f64)[src]
pub unsafe fn set_step(&mut self, step: f64)[src]
pub unsafe fn set_use_rounded_values(&mut self, enabled: bool)[src]
pub unsafe fn set_value(&mut self, value: f64)[src]
pub unsafe fn share(&mut self, with: Option<Node>)[src]
pub unsafe fn unshare(&mut self)[src]
pub unsafe fn to_control(&self) -> Control[src]
Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Trait Implementations
impl Clone for ScrollBar[src]
impl Copy for ScrollBar[src]
impl Debug for ScrollBar[src]
impl Deref for ScrollBar[src]
impl DerefMut for ScrollBar[src]
impl FromVariant for ScrollBar[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl GodotObject for ScrollBar[src]
fn class_name() -> &'static str[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self[src]
unsafe fn to_sys(&self) -> *mut godot_object[src]
impl QueueFree for ScrollBar[src]
unsafe fn godot_queue_free(&mut self)[src]
impl ToVariant for ScrollBar[src]
fn to_variant(&self) -> Variant[src]
Auto Trait Implementations
impl RefUnwindSafe for ScrollBar
impl !Send for ScrollBar
impl !Sync for ScrollBar
impl Unpin for ScrollBar
impl UnwindSafe for ScrollBar
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,