[][src]Struct gdnative_bindings::ResourceFormatPVR

pub struct ResourceFormatPVR { /* fields omitted */ }

core class ResourceFormatPVR inherits ResourceFormatLoader (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

ResourceFormatPVR inherits methods from:

Methods

impl ResourceFormatPVR[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn to_resource_format_loader(&self) -> ResourceFormatLoader[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = ResourceFormatLoader>

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)[src]

pub fn get_recognized_extensions(&mut self) -> StringArray[src]

pub fn get_resource_type(&mut self, path: GodotString) -> GodotString[src]

pub fn handles_type(&mut self, typename: GodotString) -> bool[src]

pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant[src]

pub fn rename_dependencies(
    &mut self,
    path: GodotString,
    renames: GodotString
) -> i64
[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for ResourceFormatPVR[src]

impl Debug for ResourceFormatPVR[src]

impl Deref for ResourceFormatPVR[src]

type Target = ResourceFormatLoader

The resulting type after dereferencing.

impl DerefMut for ResourceFormatPVR[src]

impl FromVariant for ResourceFormatPVR[src]

impl GodotObject for ResourceFormatPVR[src]

impl ToVariant for ResourceFormatPVR[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.