[][src]Struct gdnative_bindings::FileDialog

pub struct FileDialog { /* fields omitted */ }

core class FileDialog inherits ConfirmationDialog (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

FileDialog is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using FileDialog::free.

Class hierarchy

FileDialog inherits methods from:

Methods

impl FileDialog[src]

Constants

impl FileDialog[src]

pub fn new() -> Self[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using FileDialog::free.

pub unsafe fn free(self)[src]

Manually deallocate the object.

pub unsafe fn _action_pressed(&mut self)[src]

pub unsafe fn _cancel_pressed(&mut self)[src]

pub unsafe fn _dir_entered(&mut self, arg0: GodotString)[src]

pub unsafe fn _file_entered(&mut self, arg0: GodotString)[src]

pub unsafe fn _filter_selected(&mut self, arg0: i64)[src]

pub unsafe fn _go_up(&mut self)[src]

pub unsafe fn _make_dir(&mut self)[src]

pub unsafe fn _make_dir_confirm(&mut self)[src]

pub unsafe fn _save_confirm_pressed(&mut self)[src]

pub unsafe fn _select_drive(&mut self, arg0: i64)[src]

pub unsafe fn _tree_item_activated(&mut self)[src]

pub unsafe fn _tree_multi_selected(
    &mut self,
    arg0: Option<Object>,
    arg1: i64,
    arg2: bool
)
[src]

pub unsafe fn _tree_selected(&mut self)[src]

pub unsafe fn _unhandled_input(&mut self, arg0: Option<InputEvent>)[src]

pub unsafe fn _update_dir(&mut self)[src]

pub unsafe fn _update_file_list(&mut self)[src]

pub unsafe fn add_filter(&mut self, filter: GodotString)[src]

pub unsafe fn clear_filters(&mut self)[src]

pub unsafe fn deselect_items(&mut self)[src]

pub unsafe fn get_access(&self) -> FileDialogAccess[src]

pub unsafe fn get_current_dir(&self) -> GodotString[src]

pub unsafe fn get_current_file(&self) -> GodotString[src]

pub unsafe fn get_current_path(&self) -> GodotString[src]

pub unsafe fn get_filters(&self) -> StringArray[src]

pub unsafe fn get_line_edit(&mut self) -> Option<LineEdit>[src]

pub unsafe fn get_mode(&self) -> FileDialogMode[src]

pub unsafe fn get_vbox(&mut self) -> Option<VBoxContainer>[src]

pub unsafe fn invalidate(&mut self)[src]

pub unsafe fn is_mode_overriding_title(&self) -> bool[src]

pub unsafe fn is_showing_hidden_files(&self) -> bool[src]

pub unsafe fn set_access(&mut self, access: i64)[src]

pub unsafe fn set_current_dir(&mut self, dir: GodotString)[src]

pub unsafe fn set_current_file(&mut self, file: GodotString)[src]

pub unsafe fn set_current_path(&mut self, path: GodotString)[src]

pub unsafe fn set_filters(&mut self, filters: StringArray)[src]

pub unsafe fn set_mode(&mut self, mode: i64)[src]

pub unsafe fn set_mode_overrides_title(&mut self, _override: bool)[src]

pub unsafe fn set_show_hidden_files(&mut self, show: bool)[src]

pub unsafe fn to_confirmation_dialog(&self) -> ConfirmationDialog[src]

Up-cast.

pub unsafe fn to_accept_dialog(&self) -> AcceptDialog[src]

Up-cast.

pub unsafe fn to_window_dialog(&self) -> WindowDialog[src]

Up-cast.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = ConfirmationDialog>

pub unsafe fn get_cancel(&mut self) -> Option<Button>[src]

pub unsafe fn to_accept_dialog(&self) -> AcceptDialog[src]

Up-cast.

pub unsafe fn to_window_dialog(&self) -> WindowDialog[src]

Up-cast.

pub unsafe fn to_popup(&self) -> Popup[src]

Up-cast.

pub unsafe fn to_control(&self) -> Control[src]

Up-cast.

pub unsafe fn to_canvas_item(&self) -> CanvasItem[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object[src]

Up-cast.

pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for FileDialog[src]

impl Copy for FileDialog[src]

impl Debug for FileDialog[src]

impl Deref for FileDialog[src]

type Target = ConfirmationDialog

The resulting type after dereferencing.

impl DerefMut for FileDialog[src]

impl Free for FileDialog[src]

impl FromVariant for FileDialog[src]

impl GodotObject for FileDialog[src]

impl Instanciable for FileDialog[src]

impl QueueFree for FileDialog[src]

impl ToVariant for FileDialog[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.