[][src]Struct gdnative_bindings::EditorInspectorPlugin

pub struct EditorInspectorPlugin { /* fields omitted */ }

tools class EditorInspectorPlugin inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

EditorInspectorPlugin inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorInspectorPlugin[src]

pub fn new() -> Self[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn add_custom_control(&mut self, control: Option<Control>)[src]

pub fn add_property_editor(
    &mut self,
    property: GodotString,
    editor: Option<Control>
)
[src]

pub fn add_property_editor_for_multiple_properties(
    &mut self,
    label: GodotString,
    properties: StringArray,
    editor: Option<Control>
)
[src]

pub fn can_handle(&mut self, object: Option<Object>) -> bool[src]

pub fn parse_begin(&mut self, object: Option<Object>)[src]

pub fn parse_category(&mut self, object: Option<Object>, category: GodotString)[src]

pub fn parse_end(&mut self)[src]

pub fn parse_property(
    &mut self,
    object: Option<Object>,
    _type: i64,
    path: GodotString,
    hint: i64,
    hint_text: GodotString,
    usage: i64
) -> bool
[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = Reference>

pub fn new_ref(&self) -> Reference[src]

Creates a new reference to the same reference-counted object.

pub fn init_ref(&mut self) -> bool[src]

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for EditorInspectorPlugin[src]

impl Debug for EditorInspectorPlugin[src]

impl Deref for EditorInspectorPlugin[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for EditorInspectorPlugin[src]

impl Drop for EditorInspectorPlugin[src]

impl FromVariant for EditorInspectorPlugin[src]

impl GodotObject for EditorInspectorPlugin[src]

impl Instanciable for EditorInspectorPlugin[src]

impl ToVariant for EditorInspectorPlugin[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.