[][src]Struct gdnative_bindings::EditorSpatialGizmoPlugin

pub struct EditorSpatialGizmoPlugin { /* fields omitted */ }

tools class EditorSpatialGizmoPlugin inherits Resource (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

EditorSpatialGizmoPlugin inherits methods from:

Tool

This class is used to interact with Godot's editor.

Methods

impl EditorSpatialGizmoPlugin[src]

pub fn new() -> Self[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn add_material(
    &mut self,
    name: GodotString,
    material: Option<SpatialMaterial>
)
[src]

pub fn can_be_hidden(&mut self) -> bool[src]

pub fn commit_handle(
    &mut self,
    gizmo: Option<EditorSpatialGizmo>,
    index: i64,
    restore: Variant,
    cancel: bool
)
[src]

pub fn create_gizmo(
    &mut self,
    spatial: Option<Spatial>
) -> Option<EditorSpatialGizmo>
[src]

pub fn create_handle_material(&mut self, name: GodotString, billboard: bool)[src]

pub fn create_icon_material(
    &mut self,
    name: GodotString,
    texture: Option<Texture>,
    on_top: bool,
    color: Color
)
[src]

pub fn create_material(
    &mut self,
    name: GodotString,
    color: Color,
    billboard: bool,
    on_top: bool,
    use_vertex_color: bool
)
[src]

pub fn get_handle_name(
    &mut self,
    gizmo: Option<EditorSpatialGizmo>,
    index: i64
) -> GodotString
[src]

pub fn get_handle_value(
    &mut self,
    gizmo: Option<EditorSpatialGizmo>,
    index: i64
) -> Variant
[src]

pub fn get_material(
    &mut self,
    name: GodotString,
    gizmo: Option<EditorSpatialGizmo>
) -> Option<SpatialMaterial>
[src]

pub fn get_name(&mut self) -> GodotString[src]

pub fn get_priority(&mut self) -> GodotString[src]

pub fn has_gizmo(&mut self, spatial: Option<Spatial>) -> bool[src]

pub fn is_handle_highlighted(
    &mut self,
    gizmo: Option<EditorSpatialGizmo>,
    index: i64
) -> bool
[src]

pub fn is_selectable_when_hidden(&mut self) -> bool[src]

pub fn redraw(&mut self, gizmo: Option<EditorSpatialGizmo>)[src]

pub fn set_handle(
    &mut self,
    gizmo: Option<EditorSpatialGizmo>,
    index: i64,
    camera: Option<Camera>,
    point: Vector2
)
[src]

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = Resource>

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn _setup_local_to_scene(&mut self)[src]

pub fn duplicate(&self, subresources: bool) -> Option<Resource>[src]

pub fn get_local_scene(&self) -> Option<Node>[src]

pub fn get_name(&self) -> GodotString[src]

pub fn get_path(&self) -> GodotString[src]

pub fn get_rid(&self) -> Rid[src]

pub fn is_local_to_scene(&self) -> bool[src]

pub fn set_local_to_scene(&mut self, enable: bool)[src]

pub fn set_name(&mut self, name: GodotString)[src]

pub fn set_path(&mut self, path: GodotString)[src]

pub fn setup_local_to_scene(&mut self)[src]

pub fn take_over_path(&mut self, path: GodotString)[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Trait Implementations

impl Clone for EditorSpatialGizmoPlugin[src]

impl Debug for EditorSpatialGizmoPlugin[src]

impl Deref for EditorSpatialGizmoPlugin[src]

type Target = Resource

The resulting type after dereferencing.

impl DerefMut for EditorSpatialGizmoPlugin[src]

impl Drop for EditorSpatialGizmoPlugin[src]

impl FromVariant for EditorSpatialGizmoPlugin[src]

impl GodotObject for EditorSpatialGizmoPlugin[src]

impl Instanciable for EditorSpatialGizmoPlugin[src]

impl ToVariant for EditorSpatialGizmoPlugin[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.