[][src]Struct gdnative_bindings::ARVRInterface

pub struct ARVRInterface { /* fields omitted */ }

core class ARVRInterface inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

ARVRInterface inherits methods from:

Methods

impl ARVRInterface[src]

Constants

impl ARVRInterface[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn get_anchor_detection_is_enabled(&self) -> bool[src]

pub fn get_capabilities(&self) -> i64[src]

pub fn get_name(&self) -> GodotString[src]

pub fn get_render_targetsize(&mut self) -> Vector2[src]

pub fn get_tracking_status(&self) -> ARVRInterfaceTracking_status[src]

pub fn initialize(&mut self) -> bool[src]

pub fn is_initialized(&self) -> bool[src]

pub fn is_primary(&mut self) -> bool[src]

pub fn is_stereo(&mut self) -> bool[src]

pub fn set_anchor_detection_is_enabled(&mut self, enable: bool)[src]

pub fn set_is_initialized(&mut self, initialized: bool)[src]

pub fn set_is_primary(&mut self, enable: bool)[src]

pub fn uninitialize(&mut self)[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = Reference>

pub fn new_ref(&self) -> Reference[src]

Creates a new reference to the same reference-counted object.

pub fn init_ref(&mut self) -> bool[src]

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for ARVRInterface[src]

impl Debug for ARVRInterface[src]

impl Deref for ARVRInterface[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for ARVRInterface[src]

impl FromVariant for ARVRInterface[src]

impl GodotObject for ARVRInterface[src]

impl ToVariant for ARVRInterface[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.