[−][src]Struct gdnative_bindings::TranslationLoaderPO
core class TranslationLoaderPO
inherits ResourceFormatLoader
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
TranslationLoaderPO inherits methods from:
Methods
impl TranslationLoaderPO
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn to_resource_format_loader(&self) -> ResourceFormatLoader
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = ResourceFormatLoader>
pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn get_dependencies(&mut self, path: GodotString, add_types: GodotString)
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pub fn get_recognized_extensions(&mut self) -> StringArray
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pub fn get_resource_type(&mut self, path: GodotString) -> GodotString
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pub fn handles_type(&mut self, typename: GodotString) -> bool
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pub fn load(&mut self, path: GodotString, original_path: GodotString) -> Variant
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pub fn rename_dependencies(
&mut self,
path: GodotString,
renames: GodotString
) -> i64
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&mut self,
path: GodotString,
renames: GodotString
) -> i64
pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for TranslationLoaderPO
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl Debug for TranslationLoaderPO
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impl Deref for TranslationLoaderPO
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type Target = ResourceFormatLoader
The resulting type after dereferencing.
fn deref(&self) -> &ResourceFormatLoader
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impl DerefMut for TranslationLoaderPO
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fn deref_mut(&mut self) -> &mut ResourceFormatLoader
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impl FromVariant for TranslationLoaderPO
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fn from_variant(variant: &Variant) -> Option<Self>
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impl GodotObject for TranslationLoaderPO
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl ToVariant for TranslationLoaderPO
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for TranslationLoaderPO
impl !Send for TranslationLoaderPO
impl !Sync for TranslationLoaderPO
impl Unpin for TranslationLoaderPO
impl UnwindSafe for TranslationLoaderPO
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,