[−][src]Struct gdnative_bindings::VSplitContainer
core class VSplitContainer
inherits SplitContainer
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
VSplitContainer
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using VSplitContainer::free
.
Class hierarchy
VSplitContainer inherits methods from:
Methods
impl VSplitContainer
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pub fn new() -> Self
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using VSplitContainer::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn to_split_container(&self) -> SplitContainer
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Up-cast.
pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = SplitContainer>
pub const DRAGGER_HIDDEN_COLLAPSED: i64
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pub const DRAGGER_VISIBLE: i64
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pub const DRAGGER_HIDDEN: i64
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pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)
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pub unsafe fn clamp_split_offset(&mut self)
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pub unsafe fn get_dragger_visibility(&self) -> SplitContainerDraggerVisibility
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pub unsafe fn get_split_offset(&self) -> i64
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pub unsafe fn is_collapsed(&self) -> bool
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pub unsafe fn set_collapsed(&mut self, collapsed: bool)
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pub unsafe fn set_dragger_visibility(&mut self, mode: i64)
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pub unsafe fn set_split_offset(&mut self, offset: i64)
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pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for VSplitContainer
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fn clone(&self) -> VSplitContainer
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for VSplitContainer
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impl Debug for VSplitContainer
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impl Deref for VSplitContainer
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type Target = SplitContainer
The resulting type after dereferencing.
fn deref(&self) -> &SplitContainer
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impl DerefMut for VSplitContainer
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fn deref_mut(&mut self) -> &mut SplitContainer
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impl Free for VSplitContainer
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unsafe fn godot_free(self)
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impl FromVariant for VSplitContainer
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fn from_variant(variant: &Variant) -> Option<Self>
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impl GodotObject for VSplitContainer
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for VSplitContainer
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impl QueueFree for VSplitContainer
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for VSplitContainer
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for VSplitContainer
impl !Send for VSplitContainer
impl !Sync for VSplitContainer
impl Unpin for VSplitContainer
impl UnwindSafe for VSplitContainer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,