[−][src]Struct gdnative_bindings::GDScriptFunctionState
core class GDScriptFunctionState
inherits Reference
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
GDScriptFunctionState inherits methods from:
Methods
impl GDScriptFunctionState
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pub fn new_ref(&self) -> Self
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Creates a new reference to the same reference-counted object.
pub fn _signal_callback(&mut self, varargs: &[Variant]) -> Variant
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pub fn is_valid(&self, extended_check: bool) -> bool
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pub fn resume(&mut self, arg: Variant) -> Variant
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = Reference>
pub fn new_ref(&self) -> Reference
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Creates a new reference to the same reference-counted object.
pub fn init_ref(&mut self) -> bool
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pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for GDScriptFunctionState
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fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl Debug for GDScriptFunctionState
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impl Deref for GDScriptFunctionState
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impl DerefMut for GDScriptFunctionState
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impl FromVariant for GDScriptFunctionState
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fn from_variant(variant: &Variant) -> Option<Self>
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impl GodotObject for GDScriptFunctionState
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl ToVariant for GDScriptFunctionState
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for GDScriptFunctionState
impl !Send for GDScriptFunctionState
impl !Sync for GDScriptFunctionState
impl Unpin for GDScriptFunctionState
impl UnwindSafe for GDScriptFunctionState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,