[][src]Struct gdnative_bindings::GDScriptFunctionState

pub struct GDScriptFunctionState { /* fields omitted */ }

core class GDScriptFunctionState inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

GDScriptFunctionState inherits methods from:

Methods

impl GDScriptFunctionState[src]

pub fn new_ref(&self) -> Self[src]

Creates a new reference to the same reference-counted object.

pub fn _signal_callback(&mut self, varargs: &[Variant]) -> Variant[src]

pub fn is_valid(&self, extended_check: bool) -> bool[src]

pub fn resume(&mut self, arg: Variant) -> Variant[src]

pub fn init_ref(&mut self) -> bool[src]

Inherited from Reference.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T: GodotObject>(&self) -> Option<T>[src]

Generic dynamic cast.

Methods from Deref<Target = Reference>

pub fn new_ref(&self) -> Reference[src]

Creates a new reference to the same reference-counted object.

pub fn init_ref(&mut self) -> bool[src]

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for GDScriptFunctionState[src]

impl Debug for GDScriptFunctionState[src]

impl Deref for GDScriptFunctionState[src]

type Target = Reference

The resulting type after dereferencing.

impl DerefMut for GDScriptFunctionState[src]

impl FromVariant for GDScriptFunctionState[src]

impl GodotObject for GDScriptFunctionState[src]

impl ToVariant for GDScriptFunctionState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.