[−][src]Struct gdnative_bindings::EditorProperty
tools class EditorProperty
inherits Container
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
EditorProperty
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using EditorProperty::free
.
Class hierarchy
EditorProperty inherits methods from:
Tool
This class is used to interact with Godot's editor.
Methods
impl EditorProperty
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pub fn new() -> Self
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using EditorProperty::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn _focusable_focused(&mut self, arg0: i64)
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pub unsafe fn _gui_input(&mut self, arg0: Option<InputEvent>)
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pub unsafe fn emit_changed(
&mut self,
property: GodotString,
value: Variant,
field: GodotString,
changing: bool
)
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&mut self,
property: GodotString,
value: Variant,
field: GodotString,
changing: bool
)
pub unsafe fn get_edited_object(&mut self) -> Option<Object>
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pub unsafe fn get_edited_property(&mut self) -> GodotString
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pub unsafe fn get_label(&self) -> GodotString
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pub unsafe fn get_tooltip_text(&self) -> GodotString
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pub unsafe fn is_checkable(&self) -> bool
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pub unsafe fn is_checked(&self) -> bool
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pub unsafe fn is_draw_red(&self) -> bool
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pub unsafe fn is_keying(&self) -> bool
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pub unsafe fn is_read_only(&self) -> bool
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pub unsafe fn set_checkable(&mut self, checkable: bool)
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pub unsafe fn set_checked(&mut self, checked: bool)
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pub unsafe fn set_draw_red(&mut self, draw_red: bool)
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pub unsafe fn set_keying(&mut self, keying: bool)
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pub unsafe fn set_label(&mut self, text: GodotString)
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pub unsafe fn set_read_only(&mut self, read_only: bool)
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pub unsafe fn update_property(&mut self)
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pub unsafe fn to_container(&self) -> Container
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Up-cast.
pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Methods from Deref<Target = Container>
pub const NOTIFICATION_SORT_CHILDREN: i64
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pub unsafe fn _child_minsize_changed(&mut self)
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pub unsafe fn _sort_children(&mut self)
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pub unsafe fn fit_child_in_rect(&mut self, child: Option<Control>, rect: Rect2)
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pub unsafe fn queue_sort(&mut self)
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pub unsafe fn to_control(&self) -> Control
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Up-cast.
pub unsafe fn to_canvas_item(&self) -> CanvasItem
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>
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Generic dynamic cast.
Trait Implementations
impl Clone for EditorProperty
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fn clone(&self) -> EditorProperty
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for EditorProperty
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impl Debug for EditorProperty
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impl Deref for EditorProperty
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impl DerefMut for EditorProperty
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impl Free for EditorProperty
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unsafe fn godot_free(self)
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impl FromVariant for EditorProperty
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fn from_variant(variant: &Variant) -> Option<Self>
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impl GodotObject for EditorProperty
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Instanciable for EditorProperty
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impl QueueFree for EditorProperty
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for EditorProperty
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for EditorProperty
impl !Send for EditorProperty
impl !Sync for EditorProperty
impl Unpin for EditorProperty
impl UnwindSafe for EditorProperty
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,