/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// WaypointModifierSymbol : The unique identifier of the modifier.
/// The unique identifier of the modifier.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum WaypointModifierSymbol {
#[serde(rename = "STRIPPED")]
Stripped,
#[serde(rename = "UNSTABLE")]
Unstable,
#[serde(rename = "RADIATION_LEAK")]
RadiationLeak,
#[serde(rename = "CRITICAL_LIMIT")]
CriticalLimit,
#[serde(rename = "CIVIL_UNREST")]
CivilUnrest,
}
impl std::fmt::Display for WaypointModifierSymbol {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
Self::Stripped => write!(f, "STRIPPED"),
Self::Unstable => write!(f, "UNSTABLE"),
Self::RadiationLeak => write!(f, "RADIATION_LEAK"),
Self::CriticalLimit => write!(f, "CRITICAL_LIMIT"),
Self::CivilUnrest => write!(f, "CIVIL_UNREST"),
}
}
}
impl Default for WaypointModifierSymbol {
fn default() -> WaypointModifierSymbol {
Self::Stripped
}
}