space-traders-api 0.1.2

Generated API client for SpaceTraders
Documentation
/*
 * SpaceTraders API
 *
 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
 *
 * The version of the OpenAPI document: 2.3.0
 * Contact: joel@spacetraders.io
 * Generated by: https://openapi-generator.tech
 */

use crate::models;
use serde::{Deserialize, Serialize};

/// ShipNavStatus : The current status of the ship
/// The current status of the ship
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum ShipNavStatus {
    #[serde(rename = "IN_TRANSIT")]
    InTransit,
    #[serde(rename = "IN_ORBIT")]
    InOrbit,
    #[serde(rename = "DOCKED")]
    Docked,

}

impl std::fmt::Display for ShipNavStatus {
    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
        match self {
            Self::InTransit => write!(f, "IN_TRANSIT"),
            Self::InOrbit => write!(f, "IN_ORBIT"),
            Self::Docked => write!(f, "DOCKED"),
        }
    }
}

impl Default for ShipNavStatus {
    fn default() -> ShipNavStatus {
        Self::InTransit
    }
}