/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// ShipNav : The navigation information of the ship.
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ShipNav {
/// The symbol of the system.
#[serde(rename = "systemSymbol")]
pub system_symbol: String,
/// The symbol of the waypoint.
#[serde(rename = "waypointSymbol")]
pub waypoint_symbol: String,
#[serde(rename = "route")]
pub route: Box<models::ShipNavRoute>,
#[serde(rename = "status")]
pub status: models::ShipNavStatus,
#[serde(rename = "flightMode")]
pub flight_mode: models::ShipNavFlightMode,
}
impl ShipNav {
/// The navigation information of the ship.
pub fn new(system_symbol: String, waypoint_symbol: String, route: models::ShipNavRoute, status: models::ShipNavStatus, flight_mode: models::ShipNavFlightMode) -> ShipNav {
ShipNav {
system_symbol,
waypoint_symbol,
route: Box::new(route),
status,
flight_mode,
}
}
}