/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// ConstructionMaterial : The details of the required construction materials for a given waypoint under construction.
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ConstructionMaterial {
#[serde(rename = "tradeSymbol")]
pub trade_symbol: models::TradeSymbol,
/// The number of units required.
#[serde(rename = "required")]
pub required: i32,
/// The number of units fulfilled toward the required amount.
#[serde(rename = "fulfilled")]
pub fulfilled: i32,
}
impl ConstructionMaterial {
/// The details of the required construction materials for a given waypoint under construction.
pub fn new(trade_symbol: models::TradeSymbol, required: i32, fulfilled: i32) -> ConstructionMaterial {
ConstructionMaterial {
trade_symbol,
required,
fulfilled,
}
}
}