/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// ScannedSystem : Details of a system was that scanned.
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ScannedSystem {
/// Symbol of the system.
#[serde(rename = "symbol")]
pub symbol: String,
/// Symbol of the system's sector.
#[serde(rename = "sectorSymbol")]
pub sector_symbol: String,
#[serde(rename = "type")]
pub r#type: models::SystemType,
/// Position in the universe in the x axis.
#[serde(rename = "x")]
pub x: i32,
/// Position in the universe in the y axis.
#[serde(rename = "y")]
pub y: i32,
/// The system's distance from the scanning ship.
#[serde(rename = "distance")]
pub distance: i32,
}
impl ScannedSystem {
/// Details of a system was that scanned.
pub fn new(symbol: String, sector_symbol: String, r#type: models::SystemType, x: i32, y: i32, distance: i32) -> ScannedSystem {
ScannedSystem {
symbol,
sector_symbol,
r#type,
x,
y,
distance,
}
}
}