/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// ShipNavRoute : The routing information for the ship's most recent transit or current location.
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ShipNavRoute {
#[serde(rename = "destination")]
pub destination: Box<models::ShipNavRouteWaypoint>,
#[serde(rename = "origin")]
pub origin: Box<models::ShipNavRouteWaypoint>,
/// The date time of the ship's departure.
#[serde(rename = "departureTime")]
pub departure_time: String,
/// The date time of the ship's arrival. If the ship is in-transit, this is the expected time of arrival.
#[serde(rename = "arrival")]
pub arrival: String,
}
impl ShipNavRoute {
/// The routing information for the ship's most recent transit or current location.
pub fn new(destination: models::ShipNavRouteWaypoint, origin: models::ShipNavRouteWaypoint, departure_time: String, arrival: String) -> ShipNavRoute {
ShipNavRoute {
destination: Box::new(destination),
origin: Box::new(origin),
departure_time,
arrival,
}
}
}