/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// ContractDeliverGood : The details of a delivery contract. Includes the type of good, units needed, and the destination.
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ContractDeliverGood {
/// The symbol of the trade good to deliver.
#[serde(rename = "tradeSymbol")]
pub trade_symbol: String,
/// The destination where goods need to be delivered.
#[serde(rename = "destinationSymbol")]
pub destination_symbol: String,
/// The number of units that need to be delivered on this contract.
#[serde(rename = "unitsRequired")]
pub units_required: i32,
/// The number of units fulfilled on this contract.
#[serde(rename = "unitsFulfilled")]
pub units_fulfilled: i32,
}
impl ContractDeliverGood {
/// The details of a delivery contract. Includes the type of good, units needed, and the destination.
pub fn new(trade_symbol: String, destination_symbol: String, units_required: i32, units_fulfilled: i32) -> ContractDeliverGood {
ContractDeliverGood {
trade_symbol,
destination_symbol,
units_required,
units_fulfilled,
}
}
}