/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct Register201ResponseData {
#[serde(rename = "agent")]
pub agent: Box<models::Agent>,
#[serde(rename = "contract")]
pub contract: Box<models::Contract>,
#[serde(rename = "faction")]
pub faction: Box<models::Faction>,
#[serde(rename = "ships", skip_serializing_if = "Option::is_none")]
pub ships: Option<Vec<models::Ship>>,
/// A Bearer token for accessing secured API endpoints.
#[serde(rename = "token")]
pub token: String,
}
impl Register201ResponseData {
pub fn new(agent: models::Agent, contract: models::Contract, faction: models::Faction, token: String) -> Register201ResponseData {
Register201ResponseData {
agent: Box::new(agent),
contract: Box::new(contract),
faction: Box::new(faction),
ships: None,
token,
}
}
}