/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// ShipNavFlightMode : The ship's set speed when traveling between waypoints or systems.
/// The ship's set speed when traveling between waypoints or systems.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum ShipNavFlightMode {
#[serde(rename = "DRIFT")]
Drift,
#[serde(rename = "STEALTH")]
Stealth,
#[serde(rename = "CRUISE")]
Cruise,
#[serde(rename = "BURN")]
Burn,
}
impl std::fmt::Display for ShipNavFlightMode {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
Self::Drift => write!(f, "DRIFT"),
Self::Stealth => write!(f, "STEALTH"),
Self::Cruise => write!(f, "CRUISE"),
Self::Burn => write!(f, "BURN"),
}
}
}
impl Default for ShipNavFlightMode {
fn default() -> ShipNavFlightMode {
Self::Drift
}
}