/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// Faction : Faction details.
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct Faction {
#[serde(rename = "symbol")]
pub symbol: models::FactionSymbol,
/// Name of the faction.
#[serde(rename = "name")]
pub name: String,
/// Description of the faction.
#[serde(rename = "description")]
pub description: String,
/// The waypoint in which the faction's HQ is located in.
#[serde(rename = "headquarters", skip_serializing_if = "Option::is_none")]
pub headquarters: Option<String>,
/// List of traits that define this faction.
#[serde(rename = "traits")]
pub traits: Vec<models::FactionTrait>,
/// Whether or not the faction is currently recruiting new agents.
#[serde(rename = "isRecruiting")]
pub is_recruiting: bool,
}
impl Faction {
/// Faction details.
pub fn new(symbol: models::FactionSymbol, name: String, description: String, traits: Vec<models::FactionTrait>, is_recruiting: bool) -> Faction {
Faction {
symbol,
name,
description,
headquarters: None,
traits,
is_recruiting,
}
}
}