/*
* SpaceTraders API
*
* SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
*
* The version of the OpenAPI document: 2.3.0
* Contact: joel@spacetraders.io
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
/// FactionSymbol : The symbol of the faction.
/// The symbol of the faction.
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum FactionSymbol {
#[serde(rename = "COSMIC")]
Cosmic,
#[serde(rename = "VOID")]
Void,
#[serde(rename = "GALACTIC")]
Galactic,
#[serde(rename = "QUANTUM")]
Quantum,
#[serde(rename = "DOMINION")]
Dominion,
#[serde(rename = "ASTRO")]
Astro,
#[serde(rename = "CORSAIRS")]
Corsairs,
#[serde(rename = "OBSIDIAN")]
Obsidian,
#[serde(rename = "AEGIS")]
Aegis,
#[serde(rename = "UNITED")]
United,
#[serde(rename = "SOLITARY")]
Solitary,
#[serde(rename = "COBALT")]
Cobalt,
#[serde(rename = "OMEGA")]
Omega,
#[serde(rename = "ECHO")]
Echo,
#[serde(rename = "LORDS")]
Lords,
#[serde(rename = "CULT")]
Cult,
#[serde(rename = "ANCIENTS")]
Ancients,
#[serde(rename = "SHADOW")]
Shadow,
#[serde(rename = "ETHEREAL")]
Ethereal,
}
impl std::fmt::Display for FactionSymbol {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
Self::Cosmic => write!(f, "COSMIC"),
Self::Void => write!(f, "VOID"),
Self::Galactic => write!(f, "GALACTIC"),
Self::Quantum => write!(f, "QUANTUM"),
Self::Dominion => write!(f, "DOMINION"),
Self::Astro => write!(f, "ASTRO"),
Self::Corsairs => write!(f, "CORSAIRS"),
Self::Obsidian => write!(f, "OBSIDIAN"),
Self::Aegis => write!(f, "AEGIS"),
Self::United => write!(f, "UNITED"),
Self::Solitary => write!(f, "SOLITARY"),
Self::Cobalt => write!(f, "COBALT"),
Self::Omega => write!(f, "OMEGA"),
Self::Echo => write!(f, "ECHO"),
Self::Lords => write!(f, "LORDS"),
Self::Cult => write!(f, "CULT"),
Self::Ancients => write!(f, "ANCIENTS"),
Self::Shadow => write!(f, "SHADOW"),
Self::Ethereal => write!(f, "ETHEREAL"),
}
}
}
impl Default for FactionSymbol {
fn default() -> FactionSymbol {
Self::Cosmic
}
}