#![allow(dead_code)]
pub struct VermillionBorderMorph {
pub sharpness: f32,
pub upper_height: f32,
pub lower_height: f32,
}
pub fn new_vermillion_border_morph() -> VermillionBorderMorph {
VermillionBorderMorph {
sharpness: 0.0,
upper_height: 0.0,
lower_height: 0.0,
}
}
pub fn vermillion_set_sharpness(m: &mut VermillionBorderMorph, v: f32) {
m.sharpness = v.clamp(0.0, 1.0);
}
pub fn vermillion_is_defined(m: &VermillionBorderMorph) -> bool {
m.sharpness > 0.3
}
pub fn vermillion_overall_weight(m: &VermillionBorderMorph) -> f32 {
(m.sharpness.abs() + m.upper_height.abs() + m.lower_height.abs()) / 3.0
}
pub fn vermillion_blend(
a: &VermillionBorderMorph,
b: &VermillionBorderMorph,
t: f32,
) -> VermillionBorderMorph {
let t = t.clamp(0.0, 1.0);
VermillionBorderMorph {
sharpness: a.sharpness + (b.sharpness - a.sharpness) * t,
upper_height: a.upper_height + (b.upper_height - a.upper_height) * t,
lower_height: a.lower_height + (b.lower_height - a.lower_height) * t,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_new_vermillion_border_morph() {
let m = new_vermillion_border_morph();
assert_eq!(m.sharpness, 0.0);
}
#[test]
fn test_vermillion_set_sharpness() {
let mut m = new_vermillion_border_morph();
vermillion_set_sharpness(&mut m, 0.9);
assert!((m.sharpness - 0.9).abs() < 1e-6);
}
#[test]
fn test_vermillion_is_defined_false() {
let m = new_vermillion_border_morph();
assert!(!vermillion_is_defined(&m));
}
#[test]
fn test_vermillion_is_defined_true() {
let mut m = new_vermillion_border_morph();
m.sharpness = 0.5;
assert!(vermillion_is_defined(&m));
}
#[test]
fn test_vermillion_blend() {
let a = new_vermillion_border_morph();
let b = VermillionBorderMorph {
sharpness: 1.0,
upper_height: 1.0,
lower_height: 1.0,
};
let r = vermillion_blend(&a, &b, 0.0);
assert_eq!(r.sharpness, 0.0);
}
}