#![allow(dead_code)]
use std::f32::consts::FRAC_PI_4;
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct BrowSpacingConfig {
pub min_spacing: f32,
pub max_spacing: f32,
}
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct BrowSpacingState {
pub spacing: f32,
pub arch_offset: f32,
pub symmetry: f32,
}
#[allow(dead_code)]
pub fn default_brow_spacing_config() -> BrowSpacingConfig {
BrowSpacingConfig {
min_spacing: 0.0,
max_spacing: 1.0,
}
}
#[allow(dead_code)]
pub fn new_brow_spacing_state() -> BrowSpacingState {
BrowSpacingState {
spacing: 0.5,
arch_offset: 0.0,
symmetry: 1.0,
}
}
#[allow(dead_code)]
pub fn bs_set_spacing(state: &mut BrowSpacingState, cfg: &BrowSpacingConfig, v: f32) {
state.spacing = v.clamp(cfg.min_spacing, cfg.max_spacing);
}
#[allow(dead_code)]
pub fn bs_set_arch_offset(state: &mut BrowSpacingState, v: f32) {
state.arch_offset = v.clamp(-1.0, 1.0);
}
#[allow(dead_code)]
pub fn bs_set_symmetry(state: &mut BrowSpacingState, v: f32) {
state.symmetry = v.clamp(0.0, 1.0);
}
#[allow(dead_code)]
pub fn bs_reset(state: &mut BrowSpacingState) {
*state = new_brow_spacing_state();
}
#[allow(dead_code)]
pub fn bs_effective_left(state: &BrowSpacingState) -> f32 {
state.spacing * state.symmetry
}
#[allow(dead_code)]
pub fn bs_effective_right(state: &BrowSpacingState) -> f32 {
state.spacing * (2.0 - state.symmetry)
}
#[allow(dead_code)]
pub fn bs_to_weights(state: &BrowSpacingState) -> Vec<(String, f32)> {
vec![
("brow_spacing".to_string(), state.spacing),
("brow_arch_offset".to_string(), state.arch_offset),
("brow_symmetry".to_string(), state.symmetry),
]
}
#[allow(dead_code)]
pub fn bs_to_json(state: &BrowSpacingState) -> String {
format!(
r#"{{"spacing":{:.4},"arch_offset":{:.4},"symmetry":{:.4}}}"#,
state.spacing, state.arch_offset, state.symmetry
)
}
#[allow(dead_code)]
pub fn bs_blend(a: &BrowSpacingState, b: &BrowSpacingState, t: f32) -> BrowSpacingState {
let t = t.clamp(0.0, 1.0);
BrowSpacingState {
spacing: a.spacing + (b.spacing - a.spacing) * t,
arch_offset: a.arch_offset + (b.arch_offset - a.arch_offset) * t,
symmetry: a.symmetry + (b.symmetry - a.symmetry) * t,
}
}
#[allow(dead_code)]
pub fn bs_arch_angle(state: &BrowSpacingState) -> f32 {
state.arch_offset * FRAC_PI_4
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_default_config() {
let cfg = default_brow_spacing_config();
assert!(cfg.min_spacing.abs() < 1e-6);
assert!((cfg.max_spacing - 1.0).abs() < 1e-6);
}
#[test]
fn test_new_state() {
let s = new_brow_spacing_state();
assert!((s.spacing - 0.5).abs() < 1e-6);
assert!((s.symmetry - 1.0).abs() < 1e-6);
}
#[test]
fn test_set_spacing_clamps() {
let cfg = default_brow_spacing_config();
let mut s = new_brow_spacing_state();
bs_set_spacing(&mut s, &cfg, 5.0);
assert!((s.spacing - 1.0).abs() < 1e-6);
}
#[test]
fn test_set_arch_offset() {
let mut s = new_brow_spacing_state();
bs_set_arch_offset(&mut s, 0.7);
assert!((s.arch_offset - 0.7).abs() < 1e-6);
}
#[test]
fn test_set_symmetry() {
let mut s = new_brow_spacing_state();
bs_set_symmetry(&mut s, 0.8);
assert!((s.symmetry - 0.8).abs() < 1e-6);
}
#[test]
fn test_reset() {
let cfg = default_brow_spacing_config();
let mut s = new_brow_spacing_state();
bs_set_spacing(&mut s, &cfg, 0.9);
bs_reset(&mut s);
assert!((s.spacing - 0.5).abs() < 1e-6);
}
#[test]
fn test_effective_sides() {
let s = new_brow_spacing_state();
let l = bs_effective_left(&s);
let r = bs_effective_right(&s);
assert!((l - r).abs() < 1e-6);
}
#[test]
fn test_to_weights() {
let s = new_brow_spacing_state();
assert_eq!(bs_to_weights(&s).len(), 3);
}
#[test]
fn test_blend() {
let a = new_brow_spacing_state();
let mut b = new_brow_spacing_state();
b.spacing = 1.0;
let mid = bs_blend(&a, &b, 0.5);
assert!((mid.spacing - 0.75).abs() < 1e-6);
}
#[test]
fn test_arch_angle() {
let mut s = new_brow_spacing_state();
s.arch_offset = 1.0;
let angle = bs_arch_angle(&s);
assert!((angle - FRAC_PI_4).abs() < 1e-6);
}
}