#![allow(dead_code)]
use std::f32::consts::FRAC_PI_4;
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct ChinGrooveConfig {
pub max_depth: f32,
pub max_width: f32,
}
impl Default for ChinGrooveConfig {
fn default() -> Self {
Self {
max_depth: 1.0,
max_width: 1.0,
}
}
}
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct ChinGrooveState {
pub depth: f32,
pub width: f32,
pub config: ChinGrooveConfig,
}
#[allow(dead_code)]
pub fn default_chin_groove_config() -> ChinGrooveConfig {
ChinGrooveConfig::default()
}
#[allow(dead_code)]
pub fn new_chin_groove_state(config: ChinGrooveConfig) -> ChinGrooveState {
ChinGrooveState {
depth: 0.0,
width: 0.0,
config,
}
}
#[allow(dead_code)]
pub fn cg_set_depth(state: &mut ChinGrooveState, v: f32) {
state.depth = v.clamp(0.0, state.config.max_depth);
}
#[allow(dead_code)]
pub fn cg_set_width(state: &mut ChinGrooveState, v: f32) {
state.width = v.clamp(0.0, state.config.max_width);
}
#[allow(dead_code)]
pub fn cg_reset(state: &mut ChinGrooveState) {
state.depth = 0.0;
state.width = 0.0;
}
#[allow(dead_code)]
pub fn cg_is_neutral(state: &ChinGrooveState) -> bool {
state.depth.abs() < 1e-6 && state.width.abs() < 1e-6
}
#[allow(dead_code)]
pub fn cg_groove_area(state: &ChinGrooveState) -> f32 {
state.depth * state.width
}
#[allow(dead_code)]
pub fn cg_angle_rad(state: &ChinGrooveState) -> f32 {
state.depth * FRAC_PI_4
}
#[allow(dead_code)]
pub fn cg_to_weights(state: &ChinGrooveState) -> [f32; 2] {
let nd = if state.config.max_depth > 1e-9 {
state.depth / state.config.max_depth
} else {
0.0
};
let nw = if state.config.max_width > 1e-9 {
state.width / state.config.max_width
} else {
0.0
};
[nd, nw]
}
#[allow(dead_code)]
pub fn cg_blend(a: &ChinGrooveState, b: &ChinGrooveState, t: f32) -> [f32; 2] {
let t = t.clamp(0.0, 1.0);
[
a.depth * (1.0 - t) + b.depth * t,
a.width * (1.0 - t) + b.width * t,
]
}
#[allow(dead_code)]
pub fn cg_to_json(state: &ChinGrooveState) -> String {
format!(
"{{\"depth\":{:.4},\"width\":{:.4}}}",
state.depth, state.width
)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn default_neutral() {
assert!(cg_is_neutral(&new_chin_groove_state(
default_chin_groove_config()
)));
}
#[test]
fn set_depth_clamps() {
let mut s = new_chin_groove_state(default_chin_groove_config());
cg_set_depth(&mut s, 9.9);
assert!((0.0..=1.0).contains(&s.depth));
}
#[test]
fn set_width_clamps() {
let mut s = new_chin_groove_state(default_chin_groove_config());
cg_set_width(&mut s, -1.0);
assert!(s.width.abs() < 1e-6);
}
#[test]
fn reset_zeroes() {
let mut s = new_chin_groove_state(default_chin_groove_config());
cg_set_depth(&mut s, 0.5);
cg_reset(&mut s);
assert!(cg_is_neutral(&s));
}
#[test]
fn groove_area_product() {
let mut s = new_chin_groove_state(default_chin_groove_config());
cg_set_depth(&mut s, 0.5);
cg_set_width(&mut s, 0.4);
assert!((cg_groove_area(&s) - 0.2).abs() < 1e-5);
}
#[test]
fn angle_nonneg() {
let s = new_chin_groove_state(default_chin_groove_config());
assert!(cg_angle_rad(&s) >= 0.0);
}
#[test]
fn to_weights_at_max() {
let mut s = new_chin_groove_state(default_chin_groove_config());
cg_set_depth(&mut s, 1.0);
assert!((cg_to_weights(&s)[0] - 1.0).abs() < 1e-5);
}
#[test]
fn blend_at_one_is_b() {
let mut b = new_chin_groove_state(default_chin_groove_config());
let a = new_chin_groove_state(default_chin_groove_config());
cg_set_depth(&mut b, 0.6);
let w = cg_blend(&a, &b, 1.0);
assert!((w[0] - 0.6).abs() < 1e-5);
}
#[test]
fn to_json_has_depth() {
assert!(
cg_to_json(&new_chin_groove_state(default_chin_groove_config())).contains("\"depth\"")
);
}
#[test]
fn to_weights_range() {
let mut s = new_chin_groove_state(default_chin_groove_config());
cg_set_depth(&mut s, 0.5);
let w = cg_to_weights(&s);
assert!(w[0] >= 0.0 && w[0] <= 1.0);
}
}