#![allow(dead_code)]
pub struct MuscleDefinitionMorph {
pub tone: f32,
pub vascularity: f32,
pub symmetry: f32,
}
pub fn new_muscle_definition_morph() -> MuscleDefinitionMorph {
MuscleDefinitionMorph {
tone: 0.0,
vascularity: 0.0,
symmetry: 1.0,
}
}
pub fn muscle_def_set_tone(m: &mut MuscleDefinitionMorph, v: f32) {
m.tone = v.clamp(0.0, 1.0);
}
pub fn muscle_def_is_athletic(m: &MuscleDefinitionMorph) -> bool {
m.tone > 0.6
}
pub fn muscle_def_overall_weight(m: &MuscleDefinitionMorph) -> f32 {
(m.tone + m.vascularity * 0.5) * 0.5 * m.symmetry
}
pub fn muscle_def_blend(
a: &MuscleDefinitionMorph,
b: &MuscleDefinitionMorph,
t: f32,
) -> MuscleDefinitionMorph {
let t = t.clamp(0.0, 1.0);
MuscleDefinitionMorph {
tone: a.tone + (b.tone - a.tone) * t,
vascularity: a.vascularity + (b.vascularity - a.vascularity) * t,
symmetry: a.symmetry + (b.symmetry - a.symmetry) * t,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_new_defaults() {
let m = new_muscle_definition_morph();
assert!((m.tone).abs() < 1e-5);
}
#[test]
fn test_set_tone_clamped() {
let mut m = new_muscle_definition_morph();
muscle_def_set_tone(&mut m, 2.0);
assert!((m.tone - 1.0).abs() < 1e-5);
}
#[test]
fn test_is_athletic() {
let mut m = new_muscle_definition_morph();
muscle_def_set_tone(&mut m, 0.8);
assert!(muscle_def_is_athletic(&m));
}
#[test]
fn test_overall_weight() {
let m = new_muscle_definition_morph();
assert!(muscle_def_overall_weight(&m) >= 0.0);
}
#[test]
fn test_blend() {
let a = new_muscle_definition_morph();
let mut b = new_muscle_definition_morph();
muscle_def_set_tone(&mut b, 1.0);
let c = muscle_def_blend(&a, &b, 0.5);
assert!((c.tone - 0.5).abs() < 1e-5);
}
}