#![allow(dead_code)]
use std::f32::consts::PI;
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct EarConchaConfig {
pub min_depth: f32,
pub max_depth: f32,
}
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct EarConchaState {
pub depth: f32,
pub width: f32,
pub symmetry: f32,
}
#[allow(dead_code)]
pub fn default_ear_concha_config() -> EarConchaConfig {
EarConchaConfig {
min_depth: 0.0,
max_depth: 1.0,
}
}
#[allow(dead_code)]
pub fn new_ear_concha_state() -> EarConchaState {
EarConchaState {
depth: 0.5,
width: 0.5,
symmetry: 1.0,
}
}
#[allow(dead_code)]
pub fn ec_set_depth(state: &mut EarConchaState, cfg: &EarConchaConfig, v: f32) {
state.depth = v.clamp(cfg.min_depth, cfg.max_depth);
}
#[allow(dead_code)]
pub fn ec_set_width(state: &mut EarConchaState, v: f32) {
state.width = v.clamp(0.0, 1.0);
}
#[allow(dead_code)]
pub fn ec_set_symmetry(state: &mut EarConchaState, v: f32) {
state.symmetry = v.clamp(0.0, 1.0);
}
#[allow(dead_code)]
pub fn ec_reset(state: &mut EarConchaState) {
*state = new_ear_concha_state();
}
#[allow(dead_code)]
pub fn ec_cavity_volume(state: &EarConchaState) -> f32 {
PI * state.width * state.width * state.depth * 0.25
}
#[allow(dead_code)]
pub fn ec_to_weights(state: &EarConchaState) -> Vec<(String, f32)> {
vec![
("ear_concha_depth".to_string(), state.depth),
("ear_concha_width".to_string(), state.width),
("ear_concha_symmetry".to_string(), state.symmetry),
]
}
#[allow(dead_code)]
pub fn ec_to_json(state: &EarConchaState) -> String {
format!(
r#"{{"depth":{:.4},"width":{:.4},"symmetry":{:.4}}}"#,
state.depth, state.width, state.symmetry
)
}
#[allow(dead_code)]
pub fn ec_blend(a: &EarConchaState, b: &EarConchaState, t: f32) -> EarConchaState {
let t = t.clamp(0.0, 1.0);
EarConchaState {
depth: a.depth + (b.depth - a.depth) * t,
width: a.width + (b.width - a.width) * t,
symmetry: a.symmetry + (b.symmetry - a.symmetry) * t,
}
}
#[allow(dead_code)]
pub fn ec_effective_left(state: &EarConchaState) -> f32 {
state.depth * state.symmetry
}
#[allow(dead_code)]
pub fn ec_effective_right(state: &EarConchaState) -> f32 {
state.depth * (2.0 - state.symmetry)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_default_config() {
let cfg = default_ear_concha_config();
assert!(cfg.min_depth.abs() < 1e-6);
}
#[test]
fn test_new_state() {
let s = new_ear_concha_state();
assert!((s.depth - 0.5).abs() < 1e-6);
}
#[test]
fn test_set_depth_clamps() {
let cfg = default_ear_concha_config();
let mut s = new_ear_concha_state();
ec_set_depth(&mut s, &cfg, 5.0);
assert!((s.depth - 1.0).abs() < 1e-6);
}
#[test]
fn test_set_width() {
let mut s = new_ear_concha_state();
ec_set_width(&mut s, 0.8);
assert!((s.width - 0.8).abs() < 1e-6);
}
#[test]
fn test_set_symmetry() {
let mut s = new_ear_concha_state();
ec_set_symmetry(&mut s, 0.7);
assert!((s.symmetry - 0.7).abs() < 1e-6);
}
#[test]
fn test_reset() {
let cfg = default_ear_concha_config();
let mut s = new_ear_concha_state();
ec_set_depth(&mut s, &cfg, 0.9);
ec_reset(&mut s);
assert!((s.depth - 0.5).abs() < 1e-6);
}
#[test]
fn test_cavity_volume() {
let s = new_ear_concha_state();
assert!(ec_cavity_volume(&s) > 0.0);
}
#[test]
fn test_to_weights() {
let s = new_ear_concha_state();
assert_eq!(ec_to_weights(&s).len(), 3);
}
#[test]
fn test_blend() {
let a = new_ear_concha_state();
let mut b = new_ear_concha_state();
b.depth = 1.0;
let mid = ec_blend(&a, &b, 0.5);
assert!((mid.depth - 0.75).abs() < 1e-6);
}
#[test]
fn test_effective_sides() {
let s = new_ear_concha_state();
assert!((ec_effective_left(&s) - ec_effective_right(&s)).abs() < 1e-6);
}
}