#![allow(dead_code)]
pub struct AbdomenMorph {
pub protrusion: f32,
pub muscle_definition: f32,
pub navel_depth: f32,
}
pub fn new_abdomen_morph() -> AbdomenMorph {
AbdomenMorph {
protrusion: 0.2,
muscle_definition: 0.0,
navel_depth: 0.3,
}
}
pub fn abdomen_set_protrusion(m: &mut AbdomenMorph, v: f32) {
m.protrusion = v.clamp(0.0, 1.0);
}
pub fn abdomen_shows_abs(m: &AbdomenMorph) -> bool {
m.muscle_definition > 0.5
}
pub fn abdomen_overall_weight(m: &AbdomenMorph) -> f32 {
(m.protrusion + m.muscle_definition + m.navel_depth) / 3.0
}
pub fn abdomen_blend(a: &AbdomenMorph, b: &AbdomenMorph, t: f32) -> AbdomenMorph {
let t = t.clamp(0.0, 1.0);
AbdomenMorph {
protrusion: a.protrusion + (b.protrusion - a.protrusion) * t,
muscle_definition: a.muscle_definition + (b.muscle_definition - a.muscle_definition) * t,
navel_depth: a.navel_depth + (b.navel_depth - a.navel_depth) * t,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_new() {
let m = new_abdomen_morph();
assert!(m.protrusion > 0.0);
}
#[test]
fn test_set_protrusion_clamp() {
let mut m = new_abdomen_morph();
abdomen_set_protrusion(&mut m, -1.0);
assert!((m.protrusion).abs() < 1e-5);
}
#[test]
fn test_shows_abs_false_by_default() {
let m = new_abdomen_morph();
assert!(!abdomen_shows_abs(&m));
}
#[test]
fn test_overall_weight_range() {
let m = new_abdomen_morph();
let w = abdomen_overall_weight(&m);
assert!((0.0..=1.0).contains(&w));
}
#[test]
fn test_blend_midpoint() {
let a = AbdomenMorph {
protrusion: 0.0,
muscle_definition: 0.0,
navel_depth: 0.0,
};
let b = AbdomenMorph {
protrusion: 1.0,
muscle_definition: 1.0,
navel_depth: 1.0,
};
let c = abdomen_blend(&a, &b, 0.5);
assert!((c.protrusion - 0.5).abs() < 1e-5);
}
}