#![allow(dead_code)]
pub struct EyeSpacingMorph {
pub distance: f32,
pub convergence: f32,
}
pub fn new_eye_spacing_morph() -> EyeSpacingMorph {
EyeSpacingMorph {
distance: 0.0,
convergence: 0.0,
}
}
pub fn eye_spacing_set_distance(m: &mut EyeSpacingMorph, v: f32) {
m.distance = v.clamp(0.0, 1.0);
}
pub fn eye_spacing_is_wide(m: &EyeSpacingMorph) -> bool {
m.distance > 0.5
}
pub fn eye_spacing_overall_weight(m: &EyeSpacingMorph) -> f32 {
(m.distance.abs() + m.convergence.abs()) * 0.5
}
pub fn eye_spacing_blend(a: &EyeSpacingMorph, b: &EyeSpacingMorph, t: f32) -> EyeSpacingMorph {
let t = t.clamp(0.0, 1.0);
EyeSpacingMorph {
distance: a.distance + (b.distance - a.distance) * t,
convergence: a.convergence + (b.convergence - a.convergence) * t,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_new_eye_spacing_morph() {
let m = new_eye_spacing_morph();
assert_eq!(m.distance, 0.0);
}
#[test]
fn test_eye_spacing_set_distance() {
let mut m = new_eye_spacing_morph();
eye_spacing_set_distance(&mut m, 0.3);
assert!((m.distance - 0.3).abs() < 1e-6);
}
#[test]
fn test_eye_spacing_is_wide_false() {
let m = new_eye_spacing_morph();
assert!(!eye_spacing_is_wide(&m));
}
#[test]
fn test_eye_spacing_is_wide_true() {
let mut m = new_eye_spacing_morph();
m.distance = 0.6;
assert!(eye_spacing_is_wide(&m));
}
#[test]
fn test_eye_spacing_blend() {
let a = new_eye_spacing_morph();
let b = EyeSpacingMorph {
distance: 1.0,
convergence: 1.0,
};
let r = eye_spacing_blend(&a, &b, 1.0);
assert!((r.distance - 1.0).abs() < 1e-6);
}
}