#![allow(dead_code)]
use std::f32::consts::FRAC_PI_4;
#[allow(dead_code)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ScmSide {
Left,
Right,
}
#[allow(dead_code)]
#[derive(Debug, Clone, PartialEq)]
pub struct NeckSternoConfig {
pub max_prominence_m: f32,
}
impl Default for NeckSternoConfig {
fn default() -> Self {
Self {
max_prominence_m: 0.009,
}
}
}
#[allow(dead_code)]
#[derive(Debug, Clone, Default)]
pub struct NeckSternoState {
pub left: f32,
pub right: f32,
pub head_rotation: f32,
}
#[allow(dead_code)]
pub fn new_neck_sterno_state() -> NeckSternoState {
NeckSternoState::default()
}
#[allow(dead_code)]
pub fn default_neck_sterno_config() -> NeckSternoConfig {
NeckSternoConfig::default()
}
#[allow(dead_code)]
pub fn nst_set(state: &mut NeckSternoState, side: ScmSide, v: f32) {
let v = v.clamp(0.0, 1.0);
match side {
ScmSide::Left => state.left = v,
ScmSide::Right => state.right = v,
}
}
#[allow(dead_code)]
pub fn nst_set_both(state: &mut NeckSternoState, v: f32) {
let v = v.clamp(0.0, 1.0);
state.left = v;
state.right = v;
}
#[allow(dead_code)]
pub fn nst_set_head_rotation(state: &mut NeckSternoState, v: f32) {
state.head_rotation = v.clamp(-1.0, 1.0);
}
#[allow(dead_code)]
pub fn nst_reset(state: &mut NeckSternoState) {
*state = NeckSternoState::default();
}
#[allow(dead_code)]
pub fn nst_is_neutral(state: &NeckSternoState) -> bool {
state.left < 1e-4 && state.right < 1e-4 && state.head_rotation.abs() < 1e-4
}
#[allow(dead_code)]
pub fn nst_asymmetry(state: &NeckSternoState) -> f32 {
(state.left - state.right).abs()
}
#[allow(dead_code)]
pub fn nst_pull_angle_rad(state: &NeckSternoState) -> f32 {
((state.left + state.right) * 0.5) * FRAC_PI_4
}
#[allow(dead_code)]
pub fn nst_to_weights(state: &NeckSternoState, cfg: &NeckSternoConfig) -> [f32; 2] {
[
state.left * cfg.max_prominence_m,
state.right * cfg.max_prominence_m,
]
}
#[allow(dead_code)]
pub fn nst_blend(a: &NeckSternoState, b: &NeckSternoState, t: f32) -> NeckSternoState {
let t = t.clamp(0.0, 1.0);
let inv = 1.0 - t;
NeckSternoState {
left: a.left * inv + b.left * t,
right: a.right * inv + b.right * t,
head_rotation: a.head_rotation * inv + b.head_rotation * t,
}
}
#[allow(dead_code)]
pub fn nst_to_json(state: &NeckSternoState) -> String {
format!(
"{{\"left\":{:.4},\"right\":{:.4},\"head_rotation\":{:.4}}}",
state.left, state.right, state.head_rotation
)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn default_neutral() {
assert!(nst_is_neutral(&new_neck_sterno_state()));
}
#[test]
fn set_clamps_high() {
let mut s = new_neck_sterno_state();
nst_set(&mut s, ScmSide::Left, 5.0);
assert!((s.left - 1.0).abs() < 1e-6);
}
#[test]
fn set_clamps_low() {
let mut s = new_neck_sterno_state();
nst_set(&mut s, ScmSide::Right, -1.0);
assert!(s.right < 1e-6);
}
#[test]
fn head_rotation_clamps() {
let mut s = new_neck_sterno_state();
nst_set_head_rotation(&mut s, 2.0);
assert!((s.head_rotation - 1.0).abs() < 1e-6);
}
#[test]
fn reset_clears() {
let mut s = new_neck_sterno_state();
nst_set_both(&mut s, 0.8);
nst_reset(&mut s);
assert!(nst_is_neutral(&s));
}
#[test]
fn asymmetry_zero_when_equal() {
let mut s = new_neck_sterno_state();
nst_set_both(&mut s, 0.5);
assert!(nst_asymmetry(&s) < 1e-6);
}
#[test]
fn pull_angle_positive() {
let mut s = new_neck_sterno_state();
nst_set_both(&mut s, 1.0);
assert!(nst_pull_angle_rad(&s) > 0.0);
}
#[test]
fn weights_correct() {
let cfg = default_neck_sterno_config();
let mut s = new_neck_sterno_state();
nst_set_both(&mut s, 1.0);
let w = nst_to_weights(&s, &cfg);
assert!((w[0] - cfg.max_prominence_m).abs() < 1e-6);
}
#[test]
fn blend_midpoint() {
let mut b = new_neck_sterno_state();
nst_set_both(&mut b, 1.0);
let r = nst_blend(&new_neck_sterno_state(), &b, 0.5);
assert!((r.left - 0.5).abs() < 1e-5);
}
#[test]
fn json_has_keys() {
let j = nst_to_json(&new_neck_sterno_state());
assert!(j.contains("left") && j.contains("head_rotation"));
}
}