#![allow(dead_code)]
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct EyeOuterCornerConfig {
pub max_depth: f32,
pub max_tilt_rad: f32,
}
#[allow(dead_code)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EyeOuterSide {
Left,
Right,
}
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct EyeOuterCornerState {
pub left_depth: f32,
pub right_depth: f32,
pub left_tilt_rad: f32,
pub right_tilt_rad: f32,
}
#[allow(dead_code)]
pub fn default_eye_outer_corner_config() -> EyeOuterCornerConfig {
use std::f32::consts::FRAC_PI_6;
EyeOuterCornerConfig {
max_depth: 1.0,
max_tilt_rad: FRAC_PI_6,
}
}
#[allow(dead_code)]
pub fn new_eye_outer_corner_state() -> EyeOuterCornerState {
EyeOuterCornerState {
left_depth: 0.0,
right_depth: 0.0,
left_tilt_rad: 0.0,
right_tilt_rad: 0.0,
}
}
#[allow(dead_code)]
pub fn eoc_set_depth(
state: &mut EyeOuterCornerState,
cfg: &EyeOuterCornerConfig,
side: EyeOuterSide,
v: f32,
) {
let clamped = v.clamp(-cfg.max_depth, cfg.max_depth);
match side {
EyeOuterSide::Left => state.left_depth = clamped,
EyeOuterSide::Right => state.right_depth = clamped,
}
}
#[allow(dead_code)]
pub fn eoc_set_tilt(
state: &mut EyeOuterCornerState,
cfg: &EyeOuterCornerConfig,
side: EyeOuterSide,
v: f32,
) {
let clamped = v.clamp(-cfg.max_tilt_rad, cfg.max_tilt_rad);
match side {
EyeOuterSide::Left => state.left_tilt_rad = clamped,
EyeOuterSide::Right => state.right_tilt_rad = clamped,
}
}
#[allow(dead_code)]
pub fn eoc_set_both_depth(state: &mut EyeOuterCornerState, cfg: &EyeOuterCornerConfig, v: f32) {
let clamped = v.clamp(-cfg.max_depth, cfg.max_depth);
state.left_depth = clamped;
state.right_depth = clamped;
}
#[allow(dead_code)]
pub fn eoc_reset(state: &mut EyeOuterCornerState) {
*state = new_eye_outer_corner_state();
}
#[allow(dead_code)]
pub fn eoc_is_neutral(state: &EyeOuterCornerState) -> bool {
let vals = [
state.left_depth,
state.right_depth,
state.left_tilt_rad,
state.right_tilt_rad,
];
vals.iter().all(|v| v.abs() < 1e-6)
}
#[allow(dead_code)]
pub fn eoc_average_depth(state: &EyeOuterCornerState) -> f32 {
(state.left_depth + state.right_depth) * 0.5
}
#[allow(dead_code)]
pub fn eoc_symmetry(state: &EyeOuterCornerState) -> f32 {
(state.left_depth - state.right_depth).abs()
}
#[allow(dead_code)]
pub fn eoc_blend(a: &EyeOuterCornerState, b: &EyeOuterCornerState, t: f32) -> EyeOuterCornerState {
let t = t.clamp(0.0, 1.0);
EyeOuterCornerState {
left_depth: a.left_depth + (b.left_depth - a.left_depth) * t,
right_depth: a.right_depth + (b.right_depth - a.right_depth) * t,
left_tilt_rad: a.left_tilt_rad + (b.left_tilt_rad - a.left_tilt_rad) * t,
right_tilt_rad: a.right_tilt_rad + (b.right_tilt_rad - a.right_tilt_rad) * t,
}
}
#[allow(dead_code)]
pub fn eoc_to_weights(state: &EyeOuterCornerState) -> Vec<(String, f32)> {
use std::f32::consts::FRAC_PI_6;
let norm = 1.0 / FRAC_PI_6;
vec![
("eye_outer_depth_l".to_string(), state.left_depth),
("eye_outer_depth_r".to_string(), state.right_depth),
("eye_outer_tilt_l".to_string(), state.left_tilt_rad * norm),
("eye_outer_tilt_r".to_string(), state.right_tilt_rad * norm),
]
}
#[allow(dead_code)]
pub fn eoc_to_json(state: &EyeOuterCornerState) -> String {
format!(
r#"{{"left_depth":{:.4},"right_depth":{:.4},"left_tilt_rad":{:.4},"right_tilt_rad":{:.4}}}"#,
state.left_depth, state.right_depth, state.left_tilt_rad, state.right_tilt_rad
)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn default_config() {
let cfg = default_eye_outer_corner_config();
assert!((cfg.max_depth - 1.0).abs() < 1e-6);
}
#[test]
fn new_state_neutral() {
let s = new_eye_outer_corner_state();
assert!(eoc_is_neutral(&s));
}
#[test]
fn set_depth_left() {
let cfg = default_eye_outer_corner_config();
let mut s = new_eye_outer_corner_state();
eoc_set_depth(&mut s, &cfg, EyeOuterSide::Left, 0.6);
assert!((s.left_depth - 0.6).abs() < 1e-6);
}
#[test]
fn set_depth_clamps() {
let cfg = default_eye_outer_corner_config();
let mut s = new_eye_outer_corner_state();
eoc_set_depth(&mut s, &cfg, EyeOuterSide::Right, 5.0);
assert!((s.right_depth - 1.0).abs() < 1e-6);
}
#[test]
fn set_both_depth() {
let cfg = default_eye_outer_corner_config();
let mut s = new_eye_outer_corner_state();
eoc_set_both_depth(&mut s, &cfg, 0.4);
assert!(eoc_symmetry(&s) < 1e-6);
}
#[test]
fn set_tilt_clamps() {
let cfg = default_eye_outer_corner_config();
let mut s = new_eye_outer_corner_state();
eoc_set_tilt(&mut s, &cfg, EyeOuterSide::Left, 10.0);
assert!((s.left_tilt_rad - cfg.max_tilt_rad).abs() < 1e-6);
}
#[test]
fn reset_clears() {
let cfg = default_eye_outer_corner_config();
let mut s = new_eye_outer_corner_state();
eoc_set_both_depth(&mut s, &cfg, 0.8);
eoc_reset(&mut s);
assert!(eoc_is_neutral(&s));
}
#[test]
fn blend_midpoint() {
let a = new_eye_outer_corner_state();
let cfg = default_eye_outer_corner_config();
let mut b = new_eye_outer_corner_state();
eoc_set_both_depth(&mut b, &cfg, 1.0);
let m = eoc_blend(&a, &b, 0.5);
assert!((m.left_depth - 0.5).abs() < 1e-6);
}
#[test]
fn to_weights_count() {
let s = new_eye_outer_corner_state();
assert_eq!(eoc_to_weights(&s).len(), 4);
}
#[test]
fn to_json_fields() {
let s = new_eye_outer_corner_state();
let j = eoc_to_json(&s);
assert!(j.contains("left_depth"));
}
}