#![allow(dead_code)]
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct HandWidthConfig {
pub max_width: f32,
}
impl Default for HandWidthConfig {
fn default() -> Self {
HandWidthConfig { max_width: 1.0 }
}
}
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct HandWidthState {
left: f32,
right: f32,
finger_spread: f32,
config: HandWidthConfig,
}
pub fn default_hand_width_config() -> HandWidthConfig {
HandWidthConfig::default()
}
pub fn new_hand_width_state(config: HandWidthConfig) -> HandWidthState {
HandWidthState {
left: 0.5,
right: 0.5,
finger_spread: 0.0,
config,
}
}
pub fn hwc_set_left(state: &mut HandWidthState, v: f32) {
state.left = v.clamp(0.0, 1.0);
}
pub fn hwc_set_right(state: &mut HandWidthState, v: f32) {
state.right = v.clamp(0.0, 1.0);
}
pub fn hwc_set_both(state: &mut HandWidthState, v: f32) {
let v = v.clamp(0.0, 1.0);
state.left = v;
state.right = v;
}
pub fn hwc_set_finger_spread(state: &mut HandWidthState, v: f32) {
state.finger_spread = v.clamp(0.0, 1.0);
}
pub fn hwc_reset(state: &mut HandWidthState) {
state.left = 0.5;
state.right = 0.5;
state.finger_spread = 0.0;
}
pub fn hwc_is_neutral(state: &HandWidthState) -> bool {
(state.left - 0.5).abs() < 1e-5
&& (state.right - 0.5).abs() < 1e-5
&& state.finger_spread < 1e-5
}
pub fn hwc_asymmetry(state: &HandWidthState) -> f32 {
(state.left - state.right).abs()
}
pub fn hwc_effective_width(state: &HandWidthState) -> f32 {
let base = (state.left + state.right) * 0.5;
(base + state.finger_spread * 0.2).clamp(0.0, 1.0)
}
pub fn hwc_to_weights(state: &HandWidthState) -> [f32; 3] {
[state.left, state.right, state.finger_spread]
}
pub fn hwc_blend(a: &HandWidthState, b: &HandWidthState, t: f32) -> HandWidthState {
let t = t.clamp(0.0, 1.0);
HandWidthState {
left: a.left + (b.left - a.left) * t,
right: a.right + (b.right - a.right) * t,
finger_spread: a.finger_spread + (b.finger_spread - a.finger_spread) * t,
config: a.config.clone(),
}
}
pub fn hwc_to_json(state: &HandWidthState) -> String {
format!(
r#"{{"left":{:.4},"right":{:.4},"finger_spread":{:.4}}}"#,
state.left, state.right, state.finger_spread
)
}
#[cfg(test)]
mod tests {
use super::*;
fn make() -> HandWidthState {
new_hand_width_state(default_hand_width_config())
}
#[test]
fn neutral_on_creation() {
assert!(hwc_is_neutral(&make()));
}
#[test]
fn set_both_equal() {
let mut s = make();
hwc_set_both(&mut s, 0.8);
assert!((s.left - s.right).abs() < 1e-5);
}
#[test]
fn reset_restores_neutral() {
let mut s = make();
hwc_set_both(&mut s, 0.1);
hwc_reset(&mut s);
assert!(hwc_is_neutral(&s));
}
#[test]
fn asymmetry_zero_equal() {
let mut s = make();
hwc_set_both(&mut s, 0.7);
assert!(hwc_asymmetry(&s) < 1e-5);
}
#[test]
fn effective_width_in_range() {
let s = make();
assert!((0.0..=1.0).contains(&hwc_effective_width(&s)));
}
#[test]
fn weights_in_range() {
let s = make();
for v in hwc_to_weights(&s) {
assert!((0.0..=1.0).contains(&v));
}
}
#[test]
fn blend_midpoint() {
let mut a = make();
let mut b = make();
hwc_set_both(&mut a, 0.0);
hwc_set_both(&mut b, 1.0);
let m = hwc_blend(&a, &b, 0.5);
assert!((m.left - 0.5).abs() < 1e-5);
}
#[test]
fn json_has_left() {
assert!(hwc_to_json(&make()).contains("left"));
}
#[test]
fn finger_spread_clamped() {
let mut s = make();
hwc_set_finger_spread(&mut s, 2.0);
assert!((s.finger_spread - 1.0).abs() < 1e-5);
}
}