#![allow(dead_code)]
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct EyeSocketConfig {
pub max_depth: f32,
pub max_width: f32,
}
#[allow(dead_code)]
#[derive(Debug, Clone)]
pub struct EyeSocketState {
pub depth_l: f32,
pub depth_r: f32,
pub width_l: f32,
pub width_r: f32,
pub brow_height_l: f32,
pub brow_height_r: f32,
}
#[allow(dead_code)]
pub fn default_eye_socket_config() -> EyeSocketConfig {
EyeSocketConfig { max_depth: 1.0, max_width: 1.0 }
}
#[allow(dead_code)]
pub fn new_eye_socket_state() -> EyeSocketState {
EyeSocketState {
depth_l: 0.0,
depth_r: 0.0,
width_l: 0.0,
width_r: 0.0,
brow_height_l: 0.0,
brow_height_r: 0.0,
}
}
#[allow(dead_code)]
pub fn eye_socket_set_depth(state: &mut EyeSocketState, cfg: &EyeSocketConfig, left: f32, right: f32) {
state.depth_l = left.clamp(0.0, cfg.max_depth);
state.depth_r = right.clamp(0.0, cfg.max_depth);
}
#[allow(dead_code)]
pub fn eye_socket_set_width(state: &mut EyeSocketState, cfg: &EyeSocketConfig, left: f32, right: f32) {
state.width_l = left.clamp(0.0, cfg.max_width);
state.width_r = right.clamp(0.0, cfg.max_width);
}
#[allow(dead_code)]
pub fn eye_socket_set_brow(state: &mut EyeSocketState, left: f32, right: f32) {
state.brow_height_l = left.clamp(-1.0, 1.0);
state.brow_height_r = right.clamp(-1.0, 1.0);
}
#[allow(dead_code)]
pub fn eye_socket_mirror(state: &mut EyeSocketState) {
let avg_d = (state.depth_l + state.depth_r) * 0.5;
let avg_w = (state.width_l + state.width_r) * 0.5;
let avg_b = (state.brow_height_l + state.brow_height_r) * 0.5;
state.depth_l = avg_d;
state.depth_r = avg_d;
state.width_l = avg_w;
state.width_r = avg_w;
state.brow_height_l = avg_b;
state.brow_height_r = avg_b;
}
#[allow(dead_code)]
pub fn eye_socket_reset(state: &mut EyeSocketState) {
*state = new_eye_socket_state();
}
#[allow(dead_code)]
pub fn eye_socket_to_weights(state: &EyeSocketState) -> Vec<(String, f32)> {
vec![
("eye_socket_depth_l".to_string(), state.depth_l),
("eye_socket_depth_r".to_string(), state.depth_r),
("eye_socket_width_l".to_string(), state.width_l),
("eye_socket_width_r".to_string(), state.width_r),
("eye_socket_brow_l".to_string(), state.brow_height_l),
("eye_socket_brow_r".to_string(), state.brow_height_r),
]
}
#[allow(dead_code)]
pub fn eye_socket_to_json(state: &EyeSocketState) -> String {
format!(
r#"{{"depth_l":{:.4},"depth_r":{:.4},"width_l":{:.4},"width_r":{:.4},"brow_height_l":{:.4},"brow_height_r":{:.4}}}"#,
state.depth_l, state.depth_r, state.width_l, state.width_r,
state.brow_height_l, state.brow_height_r
)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_default_config() {
let cfg = default_eye_socket_config();
assert_eq!(cfg.max_depth, 1.0);
assert_eq!(cfg.max_width, 1.0);
}
#[test]
fn test_new_state_zeros() {
let s = new_eye_socket_state();
assert_eq!(s.depth_l, 0.0);
assert_eq!(s.depth_r, 0.0);
}
#[test]
fn test_set_depth_clamps() {
let cfg = default_eye_socket_config();
let mut s = new_eye_socket_state();
eye_socket_set_depth(&mut s, &cfg, 2.0, -1.0);
assert_eq!(s.depth_l, 1.0);
assert_eq!(s.depth_r, 0.0);
}
#[test]
fn test_set_width_clamps() {
let cfg = default_eye_socket_config();
let mut s = new_eye_socket_state();
eye_socket_set_width(&mut s, &cfg, 0.5, 0.7);
assert!((s.width_l - 0.5).abs() < 1e-6);
assert!((s.width_r - 0.7).abs() < 1e-6);
}
#[test]
fn test_set_brow_clamps() {
let mut s = new_eye_socket_state();
eye_socket_set_brow(&mut s, -2.0, 2.0);
assert_eq!(s.brow_height_l, -1.0);
assert_eq!(s.brow_height_r, 1.0);
}
#[test]
fn test_mirror() {
let mut s = new_eye_socket_state();
s.depth_l = 0.4;
s.depth_r = 0.8;
eye_socket_mirror(&mut s);
assert!((s.depth_l - 0.6).abs() < 1e-6);
assert!((s.depth_r - 0.6).abs() < 1e-6);
}
#[test]
fn test_reset() {
let cfg = default_eye_socket_config();
let mut s = new_eye_socket_state();
eye_socket_set_depth(&mut s, &cfg, 0.5, 0.5);
eye_socket_reset(&mut s);
assert_eq!(s.depth_l, 0.0);
}
#[test]
fn test_to_weights_count() {
let s = new_eye_socket_state();
let w = eye_socket_to_weights(&s);
assert_eq!(w.len(), 6);
}
#[test]
fn test_to_json_contains_fields() {
let s = new_eye_socket_state();
let j = eye_socket_to_json(&s);
assert!(j.contains("depth_l"));
assert!(j.contains("brow_height_r"));
}
#[test]
fn test_set_depth_valid() {
let cfg = default_eye_socket_config();
let mut s = new_eye_socket_state();
eye_socket_set_depth(&mut s, &cfg, 0.3, 0.6);
assert!((s.depth_l - 0.3).abs() < 1e-6);
assert!((s.depth_r - 0.6).abs() < 1e-6);
}
}