Enum GameEvent

Source
pub enum GameEvent {
Show 404 variants ServerSpawn(Box<ServerSpawnEvent>), ServerChangeLevelFailed(ServerChangeLevelFailedEvent), ServerShutdown(ServerShutdownEvent), ServerCvar(ServerCvarEvent), ServerMessage(ServerMessageEvent), ServerAddBan(Box<ServerAddBanEvent>), ServerRemoveBan(ServerRemoveBanEvent), PlayerConnect(PlayerConnectEvent), PlayerConnectClient(PlayerConnectClientEvent), PlayerInfo(PlayerInfoEvent), PlayerDisconnect(PlayerDisconnectEvent), PlayerActivate(PlayerActivateEvent), PlayerSay(PlayerSayEvent), ClientDisconnect(ClientDisconnectEvent), ClientBeginConnect(ClientBeginConnectEvent), ClientConnected(ClientConnectedEvent), ClientFullConnect(ClientFullConnectEvent), HostQuit(HostQuitEvent), TeamInfo(TeamInfoEvent), TeamScore(TeamScoreEvent), TeamPlayBroadcastAudio(TeamPlayBroadcastAudioEvent), PlayerTeam(PlayerTeamEvent), PlayerClass(PlayerClassEvent), PlayerDeath(Box<PlayerDeathEvent>), PlayerHurt(PlayerHurtEvent), PlayerChat(PlayerChatEvent), PlayerScore(PlayerScoreEvent), PlayerSpawn(PlayerSpawnEvent), PlayerShoot(PlayerShootEvent), PlayerUse(PlayerUseEvent), PlayerChangeName(PlayerChangeNameEvent), PlayerHintMessage(PlayerHintMessageEvent), BasePlayerTeleported(BasePlayerTeleportedEvent), GameInit(GameInitEvent), GameNewMap(GameNewMapEvent), GameStart(GameStartEvent), GameEnd(GameEndEvent), RoundStart(RoundStartEvent), RoundEnd(RoundEndEvent), GameMessage(GameMessageEvent), BreakBreakable(BreakBreakableEvent), BreakProp(BreakPropEvent), EntityKilled(EntityKilledEvent), BonusUpdated(BonusUpdatedEvent), AchievementEvent(AchievementEventEvent), AchievementIncrement(AchievementIncrementEvent), PhysgunPickup(PhysgunPickupEvent), FlareIgniteNpc(FlareIgniteNpcEvent), HelicopterGrenadePuntMiss(HelicopterGrenadePuntMissEvent), UserDataDownloaded(UserDataDownloadedEvent), RagdollDissolved(RagdollDissolvedEvent), HLTVChangedMode(HLTVChangedModeEvent), HLTVChangedTarget(HLTVChangedTargetEvent), VoteEnded(VoteEndedEvent), VoteStarted(VoteStartedEvent), VoteChanged(VoteChangedEvent), VotePassed(VotePassedEvent), VoteFailed(VoteFailedEvent), VoteCast(VoteCastEvent), VoteOptions(Box<VoteOptionsEvent>), ReplaySaved(ReplaySavedEvent), EnteredPerformanceMode(EnteredPerformanceModeEvent), BrowseReplays(BrowseReplaysEvent), ReplayYoutubeStats(ReplayYoutubeStatsEvent), InventoryUpdated(InventoryUpdatedEvent), CartUpdated(CartUpdatedEvent), StorePriceSheetUpdated(StorePriceSheetUpdatedEvent), EconInventoryConnected(EconInventoryConnectedEvent), ItemSchemaInitialized(ItemSchemaInitializedEvent), GcNewSession(GcNewSessionEvent), GcLostSession(GcLostSessionEvent), IntroFinish(IntroFinishEvent), IntroNextCamera(IntroNextCameraEvent), PlayerChangeClass(PlayerChangeClassEvent), TfMapTimeRemaining(TfMapTimeRemainingEvent), TfGameOver(TfGameOverEvent), CtfFlagCaptured(CtfFlagCapturedEvent), ControlPointInitialized(ControlPointInitializedEvent), ControlPointUpdateImages(ControlPointUpdateImagesEvent), ControlPointUpdateLayout(ControlPointUpdateLayoutEvent), ControlPointUpdateCapping(ControlPointUpdateCappingEvent), ControlPointUpdateOwner(ControlPointUpdateOwnerEvent), ControlPointStartTouch(ControlPointStartTouchEvent), ControlPointEndTouch(ControlPointEndTouchEvent), ControlPointPulseElement(ControlPointPulseElementEvent), ControlPointFakeCapture(ControlPointFakeCaptureEvent), ControlPointFakeCaptureMultiplier(ControlPointFakeCaptureMultiplierEvent), TeamPlayRoundSelected(TeamPlayRoundSelectedEvent), TeamPlayRoundStart(TeamPlayRoundStartEvent), TeamPlayRoundActive(TeamPlayRoundActiveEvent), TeamPlayWaitingBegins(TeamPlayWaitingBeginsEvent), TeamPlayWaitingEnds(TeamPlayWaitingEndsEvent), TeamPlayWaitingAboutToEnd(TeamPlayWaitingAboutToEndEvent), TeamPlayRestartRound(TeamPlayRestartRoundEvent), TeamPlayReadyRestart(TeamPlayReadyRestartEvent), TeamPlayRoundRestartSeconds(TeamPlayRoundRestartSecondsEvent), TeamPlayTeamReady(TeamPlayTeamReadyEvent), TeamPlayRoundWin(TeamPlayRoundWinEvent), TeamPlayUpdateTimer(TeamPlayUpdateTimerEvent), TeamPlayRoundStalemate(TeamPlayRoundStalemateEvent), TeamPlayOvertimeBegin(TeamPlayOvertimeBeginEvent), TeamPlayOvertimeEnd(TeamPlayOvertimeEndEvent), TeamPlaySuddenDeathBegin(TeamPlaySuddenDeathBeginEvent), TeamPlaySuddenDeathEnd(TeamPlaySuddenDeathEndEvent), TeamPlayGameOver(TeamPlayGameOverEvent), TeamPlayMapTimeRemaining(TeamPlayMapTimeRemainingEvent), TeamPlayTimerFlash(TeamPlayTimerFlashEvent), TeamPlayTimerTimeAdded(TeamPlayTimerTimeAddedEvent), TeamPlayPointStartCapture(TeamPlayPointStartCaptureEvent), TeamPlayPointCaptured(TeamPlayPointCapturedEvent), TeamPlayPointLocked(TeamPlayPointLockedEvent), TeamPlayPointUnlocked(TeamPlayPointUnlockedEvent), TeamPlayCaptureBroken(TeamPlayCaptureBrokenEvent), TeamPlayCaptureBlocked(TeamPlayCaptureBlockedEvent), TeamPlayFlagEvent(TeamPlayFlagEventEvent), TeamPlayWinPanel(TeamPlayWinPanelEvent), TeamPlayTeamBalancedPlayer(TeamPlayTeamBalancedPlayerEvent), TeamPlaySetupFinished(TeamPlaySetupFinishedEvent), TeamPlayAlert(TeamPlayAlertEvent), TrainingComplete(TrainingCompleteEvent), ShowFreezePanel(ShowFreezePanelEvent), HideFreezePanel(HideFreezePanelEvent), FreezeCamStarted(FreezeCamStartedEvent), LocalPlayerChangeTeam(LocalPlayerChangeTeamEvent), LocalPlayerScoreChanged(LocalPlayerScoreChangedEvent), LocalPlayerChangeClass(LocalPlayerChangeClassEvent), LocalPlayerRespawn(LocalPlayerRespawnEvent), BuildingInfoChanged(BuildingInfoChangedEvent), LocalPlayerChangeDisguise(LocalPlayerChangeDisguiseEvent), PlayerAccountChanged(PlayerAccountChangedEvent), SpyPdaReset(SpyPdaResetEvent), FlagStatusUpdate(FlagStatusUpdateEvent), PlayerStatsUpdated(PlayerStatsUpdatedEvent), PlayingCommentary(PlayingCommentaryEvent), PlayerChargeDeployed(PlayerChargeDeployedEvent), PlayerBuiltObject(PlayerBuiltObjectEvent), PlayerUpgradedObject(PlayerUpgradedObjectEvent), PlayerCarryObject(PlayerCarryObjectEvent), PlayerDropObject(PlayerDropObjectEvent), ObjectRemoved(ObjectRemovedEvent), ObjectDestroyed(ObjectDestroyedEvent), ObjectDetonated(ObjectDetonatedEvent), AchievementEarned(AchievementEarnedEvent), SpecTargetUpdated(SpecTargetUpdatedEvent), TournamentStateUpdate(TournamentStateUpdateEvent), TournamentEnableCountdown(TournamentEnableCountdownEvent), PlayerCalledForMedic(PlayerCalledForMedicEvent), PlayerAskedForBall(PlayerAskedForBallEvent), LocalPlayerBecameObserver(LocalPlayerBecameObserverEvent), PlayerIgnitedInv(PlayerIgnitedInvEvent), PlayerIgnited(PlayerIgnitedEvent), PlayerExtinguished(PlayerExtinguishedEvent), PlayerTeleported(PlayerTeleportedEvent), PlayerHealedMedicCall(PlayerHealedMedicCallEvent), LocalPlayerChargeReady(LocalPlayerChargeReadyEvent), LocalPlayerWindDown(LocalPlayerWindDownEvent), PlayerInvulned(PlayerInvulnedEvent), EscortSpeed(EscortSpeedEvent), EscortProgress(EscortProgressEvent), EscortRecede(EscortRecedeEvent), GameUIActivated(GameUIActivatedEvent), GameUIHidden(GameUIHiddenEvent), PlayerEscortScore(PlayerEscortScoreEvent), PlayerHealOnHit(PlayerHealOnHitEvent), PlayerStealSandvich(PlayerStealSandvichEvent), ShowClassLayout(ShowClassLayoutEvent), ShowVsPanel(ShowVsPanelEvent), PlayerDamaged(PlayerDamagedEvent), ArenaPlayerNotification(ArenaPlayerNotificationEvent), ArenaMatchMaxStreak(ArenaMatchMaxStreakEvent), ArenaRoundStart(ArenaRoundStartEvent), ArenaWinPanel(ArenaWinPanelEvent), PveWinPanel(PveWinPanelEvent), AirDash(AirDashEvent), Landed(LandedEvent), PlayerDamageDodged(PlayerDamageDodgedEvent), PlayerStunned(PlayerStunnedEvent), ScoutGrandSlam(ScoutGrandSlamEvent), ScoutSlamdollLanded(ScoutSlamdollLandedEvent), ArrowImpact(ArrowImpactEvent), PlayerJarated(PlayerJaratedEvent), PlayerJaratedFade(PlayerJaratedFadeEvent), PlayerShieldBlocked(PlayerShieldBlockedEvent), PlayerPinned(PlayerPinnedEvent), PlayerHealedByMedic(PlayerHealedByMedicEvent), PlayerSappedObject(PlayerSappedObjectEvent), ItemFound(ItemFoundEvent), ShowAnnotation(ShowAnnotationEvent), HideAnnotation(HideAnnotationEvent), PostInventoryApplication(PostInventoryApplicationEvent), ControlPointUnlockUpdated(ControlPointUnlockUpdatedEvent), DeployBuffBanner(DeployBuffBannerEvent), PlayerBuff(PlayerBuffEvent), MedicDeath(MedicDeathEvent), OvertimeNag(OvertimeNagEvent), TeamsChanged(TeamsChangedEvent), HalloweenPumpkinGrab(HalloweenPumpkinGrabEvent), RocketJump(RocketJumpEvent), RocketJumpLanded(RocketJumpLandedEvent), StickyJump(StickyJumpEvent), StickyJumpLanded(StickyJumpLandedEvent), RocketPackLaunch(RocketPackLaunchEvent), RocketPackLanded(RocketPackLandedEvent), MedicDefended(MedicDefendedEvent), LocalPlayerHealed(LocalPlayerHealedEvent), PlayerDestroyedPipeBomb(PlayerDestroyedPipeBombEvent), ObjectDeflected(ObjectDeflectedEvent), PlayerMvp(PlayerMvpEvent), RaidSpawnMob(RaidSpawnMobEvent), RaidSpawnSquad(RaidSpawnSquadEvent), NavBlocked(NavBlockedEvent), PathTrackPassed(PathTrackPassedEvent), NumCappersChanged(NumCappersChangedEvent), PlayerRegenerate(PlayerRegenerateEvent), UpdateStatusItem(UpdateStatusItemEvent), StatsResetRound(StatsResetRoundEvent), ScoreStatsAccumulatedUpdate(ScoreStatsAccumulatedUpdateEvent), ScoreStatsAccumulatedReset(ScoreStatsAccumulatedResetEvent), AchievementEarnedLocal(AchievementEarnedLocalEvent), PlayerHealed(PlayerHealedEvent), BuildingHealed(BuildingHealedEvent), ItemPickup(ItemPickupEvent), DuelStatus(DuelStatusEvent), FishNotice(Box<FishNoticeEvent>), FishNoticeArm(Box<FishNoticeArmEvent>), SlapNotice(Box<SlapNoticeEvent>), ThrowableHit(Box<ThrowableHitEvent>), PumpkinLordSummoned(PumpkinLordSummonedEvent), PumpkinLordKilled(PumpkinLordKilledEvent), MerasmusSummoned(MerasmusSummonedEvent), MerasmusKilled(MerasmusKilledEvent), MerasmusEscapeWarning(MerasmusEscapeWarningEvent), MerasmusEscaped(MerasmusEscapedEvent), EyeballBossSummoned(EyeballBossSummonedEvent), EyeballBossStunned(EyeballBossStunnedEvent), EyeballBossKilled(EyeballBossKilledEvent), EyeballBossKiller(EyeballBossKillerEvent), EyeballBossEscapeImminent(EyeballBossEscapeImminentEvent), EyeballBossEscaped(EyeballBossEscapedEvent), NpcHurt(NpcHurtEvent), ControlPointTimerUpdated(ControlPointTimerUpdatedEvent), PlayerHighFiveStart(PlayerHighFiveStartEvent), PlayerHighFiveCancel(PlayerHighFiveCancelEvent), PlayerHighFiveSuccess(PlayerHighFiveSuccessEvent), PlayerBonusPoints(PlayerBonusPointsEvent), PlayerUpgraded(PlayerUpgradedEvent), PlayerBuyback(PlayerBuybackEvent), PlayerUsedPowerUpBottle(PlayerUsedPowerUpBottleEvent), ChristmasGiftGrab(ChristmasGiftGrabEvent), PlayerKilledAchievementZone(PlayerKilledAchievementZoneEvent), PartyUpdated(PartyUpdatedEvent), PartyPrefChanged(PartyPrefChangedEvent), PartyCriteriaChanged(PartyCriteriaChangedEvent), PartyInvitesChanged(PartyInvitesChangedEvent), PartyQueueStateChanged(PartyQueueStateChangedEvent), PartyChat(PartyChatEvent), PartyMemberJoin(PartyMemberJoinEvent), PartyMemberLeave(PartyMemberLeaveEvent), MatchInvitesUpdated(MatchInvitesUpdatedEvent), LobbyUpdated(LobbyUpdatedEvent), MvmMissionUpdate(MvmMissionUpdateEvent), RecalculateHolidays(RecalculateHolidaysEvent), PlayerCurrencyChanged(PlayerCurrencyChangedEvent), DoomsdayRocketOpen(DoomsdayRocketOpenEvent), RemoveNemesisRelationships(RemoveNemesisRelationshipsEvent), MvmCreditBonusWave(MvmCreditBonusWaveEvent), MvmCreditBonusAll(MvmCreditBonusAllEvent), MvmCreditBonusAllAdvanced(MvmCreditBonusAllAdvancedEvent), MvmQuickSentryUpgrade(MvmQuickSentryUpgradeEvent), MvmTankDestroyedByPlayers(MvmTankDestroyedByPlayersEvent), MvmKillRobotDeliveringBomb(MvmKillRobotDeliveringBombEvent), MvmPickupCurrency(MvmPickupCurrencyEvent), MvmBombCarrierKilled(MvmBombCarrierKilledEvent), MvmSentryBusterDetonate(MvmSentryBusterDetonateEvent), MvmScoutMarkedForDeath(MvmScoutMarkedForDeathEvent), MvmMedicPowerUpShared(MvmMedicPowerUpSharedEvent), MvmBeginWave(MvmBeginWaveEvent), MvmWaveComplete(MvmWaveCompleteEvent), MvmMissionComplete(MvmMissionCompleteEvent), MvmBombResetByPlayer(MvmBombResetByPlayerEvent), MvmBombAlarmTriggered(MvmBombAlarmTriggeredEvent), MvmBombDeployResetByPlayer(MvmBombDeployResetByPlayerEvent), MvmWaveFailed(MvmWaveFailedEvent), MvmResetStats(MvmResetStatsEvent), DamageResisted(DamageResistedEvent), RevivePlayerNotify(RevivePlayerNotifyEvent), RevivePlayerStopped(RevivePlayerStoppedEvent), RevivePlayerComplete(RevivePlayerCompleteEvent), PlayerTurnedToGhost(PlayerTurnedToGhostEvent), MedigunShieldBlockedDamage(MedigunShieldBlockedDamageEvent), MvmAdvWaveCompleteNoGates(MvmAdvWaveCompleteNoGatesEvent), MvmSniperHeadshotCurrency(MvmSniperHeadshotCurrencyEvent), MvmMannhattanPit(MvmMannhattanPitEvent), FlagCarriedInDetectionZone(FlagCarriedInDetectionZoneEvent), MvmAdvWaveKilledStunRadio(MvmAdvWaveKilledStunRadioEvent), PlayerDirectHitStun(PlayerDirectHitStunEvent), MvmSentryBusterKilled(MvmSentryBusterKilledEvent), UpgradesFileChanged(UpgradesFileChangedEvent), RdTeamPointsChanged(RdTeamPointsChangedEvent), RdRulesStateChanged(RdRulesStateChangedEvent), RdRobotKilled(RdRobotKilledEvent), RdRobotImpact(RdRobotImpactEvent), TeamPlayPreRoundTimeLeft(TeamPlayPreRoundTimeLeftEvent), ParachuteDeploy(ParachuteDeployEvent), ParachuteHolster(ParachuteHolsterEvent), KillRefillsMeter(KillRefillsMeterEvent), RpsTauntEvent(RpsTauntEventEvent), CongaKill(CongaKillEvent), PlayerInitialSpawn(PlayerInitialSpawnEvent), CompetitiveVictory(CompetitiveVictoryEvent), CompetitiveStatsUpdate(CompetitiveStatsUpdateEvent), MiniGameWin(MiniGameWinEvent), SentryOnGoActive(SentryOnGoActiveEvent), DuckXpLevelUp(DuckXpLevelUpEvent), QuestLogOpened(QuestLogOpenedEvent), SchemaUpdated(SchemaUpdatedEvent), LocalPlayerPickupWeapon(LocalPlayerPickupWeaponEvent), RdPlayerScorePoints(RdPlayerScorePointsEvent), DemomanDetStickies(DemomanDetStickiesEvent), QuestObjectiveCompleted(QuestObjectiveCompletedEvent), PlayerScoreChanged(PlayerScoreChangedEvent), KilledCappingPlayer(KilledCappingPlayerEvent), EnvironmentalDeath(EnvironmentalDeathEvent), ProjectileDirectHit(ProjectileDirectHitEvent), PassGet(PassGetEvent), PassScore(PassScoreEvent), PassFree(PassFreeEvent), PassPassCaught(PassPassCaughtEvent), PassBallStolen(PassBallStolenEvent), PassBallBlocked(PassBallBlockedEvent), DamagePrevented(DamagePreventedEvent), HalloweenBossKilled(HalloweenBossKilledEvent), EscapedLootIsland(EscapedLootIslandEvent), TaggedPlayerAsIt(TaggedPlayerAsItEvent), MerasmusStunned(MerasmusStunnedEvent), MerasmusPropFound(MerasmusPropFoundEvent), HalloweenSkeletonKilled(HalloweenSkeletonKilledEvent), SkeletonKilledQuest(SkeletonKilledQuestEvent), SkeletonKingKilledQuest(SkeletonKingKilledQuestEvent), EscapeHell(EscapeHellEvent), CrossSpectralBridge(CrossSpectralBridgeEvent), MiniGameWon(MiniGameWonEvent), RespawnGhost(RespawnGhostEvent), KillInHell(KillInHellEvent), HalloweenDuckCollected(HalloweenDuckCollectedEvent), SpecialScore(SpecialScoreEvent), TeamLeaderKilled(TeamLeaderKilledEvent), HalloweenSoulCollected(HalloweenSoulCollectedEvent), RecalculateTruce(RecalculateTruceEvent), DeadRingerCheatDeath(DeadRingerCheatDeathEvent), CrossbowHeal(CrossbowHealEvent), DamageMitigated(DamageMitigatedEvent), PayloadPushed(PayloadPushedEvent), PlayerAbandonedMatch(PlayerAbandonedMatchEvent), ClDrawline(ClDrawlineEvent), RestartTimerTime(RestartTimerTimeEvent), WinLimitChanged(WinLimitChangedEvent), WinPanelShowScores(WinPanelShowScoresEvent), TopStreamsRequestFinished(TopStreamsRequestFinishedEvent), CompetitiveStateChanged(CompetitiveStateChangedEvent), GlobalWarDataUpdated(GlobalWarDataUpdatedEvent), StopWatchChanged(StopWatchChangedEvent), DsStop(DsStopEvent), DsScreenshot(DsScreenshotEvent), ShowMatchSummary(ShowMatchSummaryEvent), ExperienceChanged(ExperienceChangedEvent), BeginXpLerp(BeginXpLerpEvent), MatchmakerStatsUpdated(MatchmakerStatsUpdatedEvent), RematchVotePeriodOver(RematchVotePeriodOverEvent), RematchFailedToCreate(RematchFailedToCreateEvent), PlayerRematchChange(PlayerRematchChangeEvent), PingUpdated(PingUpdatedEvent), MMStatsUpdated(MMStatsUpdatedEvent), PlayerNextMapVoteChange(PlayerNextMapVoteChangeEvent), VoteMapsChanged(VoteMapsChangedEvent), ProtoDefChanged(ProtoDefChangedEvent), PlayerDomination(PlayerDominationEvent), PlayerRocketPackPushed(PlayerRocketPackPushedEvent), QuestRequest(QuestRequestEvent), QuestResponse(QuestResponseEvent), QuestProgress(QuestProgressEvent), ProjectileRemoved(ProjectileRemovedEvent), QuestMapDataChanged(QuestMapDataChangedEvent), GasDousedPlayerIgnited(GasDousedPlayerIgnitedEvent), QuestTurnInState(QuestTurnInStateEvent), ItemsAcknowledged(ItemsAcknowledgedEvent), CapperKilled(CapperKilledEvent), MainMenuStabilized(MainMenuStabilizedEvent), WorldStatusChanged(WorldStatusChangedEvent), HLTVStatus(HLTVStatusEvent), HLTVCameraman(HLTVCameramanEvent), HLTVRankCamera(HLTVRankCameraEvent), HLTVRankEntity(HLTVRankEntityEvent), HLTVFixed(HLTVFixedEvent), HLTVChase(HLTVChaseEvent), HLTVMessage(HLTVMessageEvent), HLTVTitle(HLTVTitleEvent), HLTVChat(HLTVChatEvent), ReplayStartRecord(ReplayStartRecordEvent), ReplaySessionInfo(ReplaySessionInfoEvent), ReplayEndRecord(ReplayEndRecordEvent), ReplayReplaysAvailable(ReplayReplaysAvailableEvent), ReplayServerError(ReplayServerErrorEvent), Unknown(RawGameEvent),
}

Variants§

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ServerSpawn(Box<ServerSpawnEvent>)

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ServerChangeLevelFailed(ServerChangeLevelFailedEvent)

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ServerShutdown(ServerShutdownEvent)

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ServerCvar(ServerCvarEvent)

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ServerMessage(ServerMessageEvent)

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ServerAddBan(Box<ServerAddBanEvent>)

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ServerRemoveBan(ServerRemoveBanEvent)

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PlayerConnect(PlayerConnectEvent)

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PlayerConnectClient(PlayerConnectClientEvent)

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PlayerInfo(PlayerInfoEvent)

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PlayerDisconnect(PlayerDisconnectEvent)

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PlayerActivate(PlayerActivateEvent)

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PlayerSay(PlayerSayEvent)

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ClientDisconnect(ClientDisconnectEvent)

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ClientBeginConnect(ClientBeginConnectEvent)

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ClientConnected(ClientConnectedEvent)

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ClientFullConnect(ClientFullConnectEvent)

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HostQuit(HostQuitEvent)

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TeamInfo(TeamInfoEvent)

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TeamScore(TeamScoreEvent)

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TeamPlayBroadcastAudio(TeamPlayBroadcastAudioEvent)

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PlayerTeam(PlayerTeamEvent)

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PlayerClass(PlayerClassEvent)

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PlayerDeath(Box<PlayerDeathEvent>)

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PlayerHurt(PlayerHurtEvent)

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PlayerChat(PlayerChatEvent)

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PlayerScore(PlayerScoreEvent)

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PlayerSpawn(PlayerSpawnEvent)

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PlayerShoot(PlayerShootEvent)

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PlayerUse(PlayerUseEvent)

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PlayerChangeName(PlayerChangeNameEvent)

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PlayerHintMessage(PlayerHintMessageEvent)

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BasePlayerTeleported(BasePlayerTeleportedEvent)

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GameInit(GameInitEvent)

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GameNewMap(GameNewMapEvent)

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GameStart(GameStartEvent)

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GameEnd(GameEndEvent)

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RoundStart(RoundStartEvent)

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RoundEnd(RoundEndEvent)

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GameMessage(GameMessageEvent)

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BreakBreakable(BreakBreakableEvent)

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BreakProp(BreakPropEvent)

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EntityKilled(EntityKilledEvent)

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BonusUpdated(BonusUpdatedEvent)

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AchievementEvent(AchievementEventEvent)

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AchievementIncrement(AchievementIncrementEvent)

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PhysgunPickup(PhysgunPickupEvent)

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FlareIgniteNpc(FlareIgniteNpcEvent)

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HelicopterGrenadePuntMiss(HelicopterGrenadePuntMissEvent)

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UserDataDownloaded(UserDataDownloadedEvent)

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RagdollDissolved(RagdollDissolvedEvent)

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HLTVChangedMode(HLTVChangedModeEvent)

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HLTVChangedTarget(HLTVChangedTargetEvent)

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VoteEnded(VoteEndedEvent)

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VoteStarted(VoteStartedEvent)

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VoteChanged(VoteChangedEvent)

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VotePassed(VotePassedEvent)

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VoteFailed(VoteFailedEvent)

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VoteCast(VoteCastEvent)

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VoteOptions(Box<VoteOptionsEvent>)

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ReplaySaved(ReplaySavedEvent)

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EnteredPerformanceMode(EnteredPerformanceModeEvent)

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BrowseReplays(BrowseReplaysEvent)

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ReplayYoutubeStats(ReplayYoutubeStatsEvent)

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InventoryUpdated(InventoryUpdatedEvent)

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CartUpdated(CartUpdatedEvent)

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StorePriceSheetUpdated(StorePriceSheetUpdatedEvent)

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EconInventoryConnected(EconInventoryConnectedEvent)

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ItemSchemaInitialized(ItemSchemaInitializedEvent)

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GcNewSession(GcNewSessionEvent)

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GcLostSession(GcLostSessionEvent)

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IntroFinish(IntroFinishEvent)

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IntroNextCamera(IntroNextCameraEvent)

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PlayerChangeClass(PlayerChangeClassEvent)

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TfMapTimeRemaining(TfMapTimeRemainingEvent)

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TfGameOver(TfGameOverEvent)

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CtfFlagCaptured(CtfFlagCapturedEvent)

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ControlPointInitialized(ControlPointInitializedEvent)

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ControlPointUpdateImages(ControlPointUpdateImagesEvent)

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ControlPointUpdateLayout(ControlPointUpdateLayoutEvent)

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ControlPointUpdateCapping(ControlPointUpdateCappingEvent)

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ControlPointUpdateOwner(ControlPointUpdateOwnerEvent)

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ControlPointStartTouch(ControlPointStartTouchEvent)

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ControlPointEndTouch(ControlPointEndTouchEvent)

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ControlPointPulseElement(ControlPointPulseElementEvent)

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ControlPointFakeCapture(ControlPointFakeCaptureEvent)

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ControlPointFakeCaptureMultiplier(ControlPointFakeCaptureMultiplierEvent)

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TeamPlayRoundSelected(TeamPlayRoundSelectedEvent)

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TeamPlayRoundStart(TeamPlayRoundStartEvent)

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TeamPlayRoundActive(TeamPlayRoundActiveEvent)

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TeamPlayWaitingBegins(TeamPlayWaitingBeginsEvent)

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TeamPlayWaitingEnds(TeamPlayWaitingEndsEvent)

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TeamPlayWaitingAboutToEnd(TeamPlayWaitingAboutToEndEvent)

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TeamPlayRestartRound(TeamPlayRestartRoundEvent)

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TeamPlayReadyRestart(TeamPlayReadyRestartEvent)

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TeamPlayRoundRestartSeconds(TeamPlayRoundRestartSecondsEvent)

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TeamPlayTeamReady(TeamPlayTeamReadyEvent)

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TeamPlayRoundWin(TeamPlayRoundWinEvent)

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TeamPlayUpdateTimer(TeamPlayUpdateTimerEvent)

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TeamPlayRoundStalemate(TeamPlayRoundStalemateEvent)

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TeamPlayOvertimeBegin(TeamPlayOvertimeBeginEvent)

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TeamPlayOvertimeEnd(TeamPlayOvertimeEndEvent)

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TeamPlaySuddenDeathBegin(TeamPlaySuddenDeathBeginEvent)

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TeamPlaySuddenDeathEnd(TeamPlaySuddenDeathEndEvent)

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TeamPlayGameOver(TeamPlayGameOverEvent)

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TeamPlayMapTimeRemaining(TeamPlayMapTimeRemainingEvent)

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TeamPlayTimerFlash(TeamPlayTimerFlashEvent)

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TeamPlayTimerTimeAdded(TeamPlayTimerTimeAddedEvent)

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TeamPlayPointStartCapture(TeamPlayPointStartCaptureEvent)

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TeamPlayPointCaptured(TeamPlayPointCapturedEvent)

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TeamPlayPointLocked(TeamPlayPointLockedEvent)

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TeamPlayPointUnlocked(TeamPlayPointUnlockedEvent)

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TeamPlayCaptureBroken(TeamPlayCaptureBrokenEvent)

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TeamPlayCaptureBlocked(TeamPlayCaptureBlockedEvent)

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TeamPlayFlagEvent(TeamPlayFlagEventEvent)

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TeamPlayWinPanel(TeamPlayWinPanelEvent)

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TeamPlayTeamBalancedPlayer(TeamPlayTeamBalancedPlayerEvent)

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TeamPlaySetupFinished(TeamPlaySetupFinishedEvent)

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TeamPlayAlert(TeamPlayAlertEvent)

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TrainingComplete(TrainingCompleteEvent)

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ShowFreezePanel(ShowFreezePanelEvent)

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HideFreezePanel(HideFreezePanelEvent)

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FreezeCamStarted(FreezeCamStartedEvent)

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LocalPlayerChangeTeam(LocalPlayerChangeTeamEvent)

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LocalPlayerScoreChanged(LocalPlayerScoreChangedEvent)

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LocalPlayerChangeClass(LocalPlayerChangeClassEvent)

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LocalPlayerRespawn(LocalPlayerRespawnEvent)

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BuildingInfoChanged(BuildingInfoChangedEvent)

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LocalPlayerChangeDisguise(LocalPlayerChangeDisguiseEvent)

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PlayerAccountChanged(PlayerAccountChangedEvent)

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SpyPdaReset(SpyPdaResetEvent)

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FlagStatusUpdate(FlagStatusUpdateEvent)

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PlayerStatsUpdated(PlayerStatsUpdatedEvent)

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PlayingCommentary(PlayingCommentaryEvent)

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PlayerChargeDeployed(PlayerChargeDeployedEvent)

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PlayerBuiltObject(PlayerBuiltObjectEvent)

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PlayerUpgradedObject(PlayerUpgradedObjectEvent)

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PlayerCarryObject(PlayerCarryObjectEvent)

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PlayerDropObject(PlayerDropObjectEvent)

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ObjectRemoved(ObjectRemovedEvent)

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ObjectDestroyed(ObjectDestroyedEvent)

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ObjectDetonated(ObjectDetonatedEvent)

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AchievementEarned(AchievementEarnedEvent)

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SpecTargetUpdated(SpecTargetUpdatedEvent)

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TournamentStateUpdate(TournamentStateUpdateEvent)

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TournamentEnableCountdown(TournamentEnableCountdownEvent)

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PlayerCalledForMedic(PlayerCalledForMedicEvent)

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PlayerAskedForBall(PlayerAskedForBallEvent)

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LocalPlayerBecameObserver(LocalPlayerBecameObserverEvent)

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PlayerIgnitedInv(PlayerIgnitedInvEvent)

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PlayerIgnited(PlayerIgnitedEvent)

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PlayerExtinguished(PlayerExtinguishedEvent)

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PlayerTeleported(PlayerTeleportedEvent)

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PlayerHealedMedicCall(PlayerHealedMedicCallEvent)

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LocalPlayerChargeReady(LocalPlayerChargeReadyEvent)

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LocalPlayerWindDown(LocalPlayerWindDownEvent)

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PlayerInvulned(PlayerInvulnedEvent)

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EscortSpeed(EscortSpeedEvent)

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EscortProgress(EscortProgressEvent)

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EscortRecede(EscortRecedeEvent)

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GameUIActivated(GameUIActivatedEvent)

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GameUIHidden(GameUIHiddenEvent)

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PlayerEscortScore(PlayerEscortScoreEvent)

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PlayerHealOnHit(PlayerHealOnHitEvent)

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PlayerStealSandvich(PlayerStealSandvichEvent)

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ShowClassLayout(ShowClassLayoutEvent)

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ShowVsPanel(ShowVsPanelEvent)

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PlayerDamaged(PlayerDamagedEvent)

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ArenaPlayerNotification(ArenaPlayerNotificationEvent)

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ArenaMatchMaxStreak(ArenaMatchMaxStreakEvent)

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ArenaRoundStart(ArenaRoundStartEvent)

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ArenaWinPanel(ArenaWinPanelEvent)

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PveWinPanel(PveWinPanelEvent)

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AirDash(AirDashEvent)

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Landed(LandedEvent)

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PlayerDamageDodged(PlayerDamageDodgedEvent)

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PlayerStunned(PlayerStunnedEvent)

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ScoutGrandSlam(ScoutGrandSlamEvent)

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ScoutSlamdollLanded(ScoutSlamdollLandedEvent)

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ArrowImpact(ArrowImpactEvent)

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PlayerJarated(PlayerJaratedEvent)

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PlayerJaratedFade(PlayerJaratedFadeEvent)

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PlayerShieldBlocked(PlayerShieldBlockedEvent)

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PlayerPinned(PlayerPinnedEvent)

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PlayerHealedByMedic(PlayerHealedByMedicEvent)

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PlayerSappedObject(PlayerSappedObjectEvent)

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ItemFound(ItemFoundEvent)

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ShowAnnotation(ShowAnnotationEvent)

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HideAnnotation(HideAnnotationEvent)

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PostInventoryApplication(PostInventoryApplicationEvent)

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ControlPointUnlockUpdated(ControlPointUnlockUpdatedEvent)

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DeployBuffBanner(DeployBuffBannerEvent)

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PlayerBuff(PlayerBuffEvent)

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MedicDeath(MedicDeathEvent)

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OvertimeNag(OvertimeNagEvent)

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TeamsChanged(TeamsChangedEvent)

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HalloweenPumpkinGrab(HalloweenPumpkinGrabEvent)

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RocketJump(RocketJumpEvent)

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RocketJumpLanded(RocketJumpLandedEvent)

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StickyJump(StickyJumpEvent)

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StickyJumpLanded(StickyJumpLandedEvent)

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RocketPackLaunch(RocketPackLaunchEvent)

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RocketPackLanded(RocketPackLandedEvent)

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MedicDefended(MedicDefendedEvent)

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LocalPlayerHealed(LocalPlayerHealedEvent)

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PlayerDestroyedPipeBomb(PlayerDestroyedPipeBombEvent)

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ObjectDeflected(ObjectDeflectedEvent)

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PlayerMvp(PlayerMvpEvent)

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RaidSpawnMob(RaidSpawnMobEvent)

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RaidSpawnSquad(RaidSpawnSquadEvent)

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NavBlocked(NavBlockedEvent)

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PathTrackPassed(PathTrackPassedEvent)

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NumCappersChanged(NumCappersChangedEvent)

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PlayerRegenerate(PlayerRegenerateEvent)

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UpdateStatusItem(UpdateStatusItemEvent)

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StatsResetRound(StatsResetRoundEvent)

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ScoreStatsAccumulatedUpdate(ScoreStatsAccumulatedUpdateEvent)

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ScoreStatsAccumulatedReset(ScoreStatsAccumulatedResetEvent)

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AchievementEarnedLocal(AchievementEarnedLocalEvent)

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PlayerHealed(PlayerHealedEvent)

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BuildingHealed(BuildingHealedEvent)

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ItemPickup(ItemPickupEvent)

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DuelStatus(DuelStatusEvent)

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FishNotice(Box<FishNoticeEvent>)

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FishNoticeArm(Box<FishNoticeArmEvent>)

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SlapNotice(Box<SlapNoticeEvent>)

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ThrowableHit(Box<ThrowableHitEvent>)

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PumpkinLordSummoned(PumpkinLordSummonedEvent)

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PumpkinLordKilled(PumpkinLordKilledEvent)

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MerasmusSummoned(MerasmusSummonedEvent)

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MerasmusKilled(MerasmusKilledEvent)

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MerasmusEscapeWarning(MerasmusEscapeWarningEvent)

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MerasmusEscaped(MerasmusEscapedEvent)

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EyeballBossSummoned(EyeballBossSummonedEvent)

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EyeballBossStunned(EyeballBossStunnedEvent)

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EyeballBossKilled(EyeballBossKilledEvent)

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EyeballBossKiller(EyeballBossKillerEvent)

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EyeballBossEscapeImminent(EyeballBossEscapeImminentEvent)

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EyeballBossEscaped(EyeballBossEscapedEvent)

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NpcHurt(NpcHurtEvent)

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ControlPointTimerUpdated(ControlPointTimerUpdatedEvent)

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PlayerHighFiveStart(PlayerHighFiveStartEvent)

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PlayerHighFiveCancel(PlayerHighFiveCancelEvent)

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PlayerHighFiveSuccess(PlayerHighFiveSuccessEvent)

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PlayerBonusPoints(PlayerBonusPointsEvent)

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PlayerUpgraded(PlayerUpgradedEvent)

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PlayerBuyback(PlayerBuybackEvent)

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PlayerUsedPowerUpBottle(PlayerUsedPowerUpBottleEvent)

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ChristmasGiftGrab(ChristmasGiftGrabEvent)

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PlayerKilledAchievementZone(PlayerKilledAchievementZoneEvent)

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PartyUpdated(PartyUpdatedEvent)

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PartyPrefChanged(PartyPrefChangedEvent)

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PartyCriteriaChanged(PartyCriteriaChangedEvent)

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PartyInvitesChanged(PartyInvitesChangedEvent)

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PartyQueueStateChanged(PartyQueueStateChangedEvent)

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PartyChat(PartyChatEvent)

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PartyMemberJoin(PartyMemberJoinEvent)

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PartyMemberLeave(PartyMemberLeaveEvent)

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MatchInvitesUpdated(MatchInvitesUpdatedEvent)

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LobbyUpdated(LobbyUpdatedEvent)

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MvmMissionUpdate(MvmMissionUpdateEvent)

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RecalculateHolidays(RecalculateHolidaysEvent)

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PlayerCurrencyChanged(PlayerCurrencyChangedEvent)

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DoomsdayRocketOpen(DoomsdayRocketOpenEvent)

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RemoveNemesisRelationships(RemoveNemesisRelationshipsEvent)

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MvmCreditBonusWave(MvmCreditBonusWaveEvent)

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MvmCreditBonusAll(MvmCreditBonusAllEvent)

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MvmCreditBonusAllAdvanced(MvmCreditBonusAllAdvancedEvent)

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MvmQuickSentryUpgrade(MvmQuickSentryUpgradeEvent)

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MvmTankDestroyedByPlayers(MvmTankDestroyedByPlayersEvent)

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MvmKillRobotDeliveringBomb(MvmKillRobotDeliveringBombEvent)

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MvmPickupCurrency(MvmPickupCurrencyEvent)

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MvmBombCarrierKilled(MvmBombCarrierKilledEvent)

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MvmSentryBusterDetonate(MvmSentryBusterDetonateEvent)

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MvmScoutMarkedForDeath(MvmScoutMarkedForDeathEvent)

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MvmMedicPowerUpShared(MvmMedicPowerUpSharedEvent)

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MvmBeginWave(MvmBeginWaveEvent)

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MvmWaveComplete(MvmWaveCompleteEvent)

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MvmMissionComplete(MvmMissionCompleteEvent)

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MvmBombResetByPlayer(MvmBombResetByPlayerEvent)

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MvmBombAlarmTriggered(MvmBombAlarmTriggeredEvent)

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MvmBombDeployResetByPlayer(MvmBombDeployResetByPlayerEvent)

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MvmWaveFailed(MvmWaveFailedEvent)

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MvmResetStats(MvmResetStatsEvent)

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DamageResisted(DamageResistedEvent)

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RevivePlayerNotify(RevivePlayerNotifyEvent)

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RevivePlayerStopped(RevivePlayerStoppedEvent)

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RevivePlayerComplete(RevivePlayerCompleteEvent)

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PlayerTurnedToGhost(PlayerTurnedToGhostEvent)

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MedigunShieldBlockedDamage(MedigunShieldBlockedDamageEvent)

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MvmAdvWaveCompleteNoGates(MvmAdvWaveCompleteNoGatesEvent)

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MvmSniperHeadshotCurrency(MvmSniperHeadshotCurrencyEvent)

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MvmMannhattanPit(MvmMannhattanPitEvent)

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FlagCarriedInDetectionZone(FlagCarriedInDetectionZoneEvent)

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MvmAdvWaveKilledStunRadio(MvmAdvWaveKilledStunRadioEvent)

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PlayerDirectHitStun(PlayerDirectHitStunEvent)

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MvmSentryBusterKilled(MvmSentryBusterKilledEvent)

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UpgradesFileChanged(UpgradesFileChangedEvent)

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RdTeamPointsChanged(RdTeamPointsChangedEvent)

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RdRulesStateChanged(RdRulesStateChangedEvent)

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RdRobotKilled(RdRobotKilledEvent)

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RdRobotImpact(RdRobotImpactEvent)

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TeamPlayPreRoundTimeLeft(TeamPlayPreRoundTimeLeftEvent)

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ParachuteDeploy(ParachuteDeployEvent)

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ParachuteHolster(ParachuteHolsterEvent)

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KillRefillsMeter(KillRefillsMeterEvent)

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RpsTauntEvent(RpsTauntEventEvent)

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CongaKill(CongaKillEvent)

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PlayerInitialSpawn(PlayerInitialSpawnEvent)

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CompetitiveVictory(CompetitiveVictoryEvent)

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CompetitiveStatsUpdate(CompetitiveStatsUpdateEvent)

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MiniGameWin(MiniGameWinEvent)

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SentryOnGoActive(SentryOnGoActiveEvent)

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DuckXpLevelUp(DuckXpLevelUpEvent)

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QuestLogOpened(QuestLogOpenedEvent)

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SchemaUpdated(SchemaUpdatedEvent)

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LocalPlayerPickupWeapon(LocalPlayerPickupWeaponEvent)

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RdPlayerScorePoints(RdPlayerScorePointsEvent)

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DemomanDetStickies(DemomanDetStickiesEvent)

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QuestObjectiveCompleted(QuestObjectiveCompletedEvent)

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PlayerScoreChanged(PlayerScoreChangedEvent)

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KilledCappingPlayer(KilledCappingPlayerEvent)

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EnvironmentalDeath(EnvironmentalDeathEvent)

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ProjectileDirectHit(ProjectileDirectHitEvent)

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PassGet(PassGetEvent)

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PassScore(PassScoreEvent)

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PassFree(PassFreeEvent)

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PassPassCaught(PassPassCaughtEvent)

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PassBallStolen(PassBallStolenEvent)

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PassBallBlocked(PassBallBlockedEvent)

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DamagePrevented(DamagePreventedEvent)

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HalloweenBossKilled(HalloweenBossKilledEvent)

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EscapedLootIsland(EscapedLootIslandEvent)

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TaggedPlayerAsIt(TaggedPlayerAsItEvent)

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MerasmusStunned(MerasmusStunnedEvent)

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MerasmusPropFound(MerasmusPropFoundEvent)

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HalloweenSkeletonKilled(HalloweenSkeletonKilledEvent)

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SkeletonKilledQuest(SkeletonKilledQuestEvent)

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SkeletonKingKilledQuest(SkeletonKingKilledQuestEvent)

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EscapeHell(EscapeHellEvent)

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CrossSpectralBridge(CrossSpectralBridgeEvent)

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MiniGameWon(MiniGameWonEvent)

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RespawnGhost(RespawnGhostEvent)

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KillInHell(KillInHellEvent)

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HalloweenDuckCollected(HalloweenDuckCollectedEvent)

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SpecialScore(SpecialScoreEvent)

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TeamLeaderKilled(TeamLeaderKilledEvent)

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HalloweenSoulCollected(HalloweenSoulCollectedEvent)

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RecalculateTruce(RecalculateTruceEvent)

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DeadRingerCheatDeath(DeadRingerCheatDeathEvent)

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CrossbowHeal(CrossbowHealEvent)

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DamageMitigated(DamageMitigatedEvent)

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PayloadPushed(PayloadPushedEvent)

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PlayerAbandonedMatch(PlayerAbandonedMatchEvent)

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ClDrawline(ClDrawlineEvent)

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RestartTimerTime(RestartTimerTimeEvent)

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WinLimitChanged(WinLimitChangedEvent)

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WinPanelShowScores(WinPanelShowScoresEvent)

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TopStreamsRequestFinished(TopStreamsRequestFinishedEvent)

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CompetitiveStateChanged(CompetitiveStateChangedEvent)

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GlobalWarDataUpdated(GlobalWarDataUpdatedEvent)

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StopWatchChanged(StopWatchChangedEvent)

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DsStop(DsStopEvent)

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DsScreenshot(DsScreenshotEvent)

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ShowMatchSummary(ShowMatchSummaryEvent)

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ExperienceChanged(ExperienceChangedEvent)

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BeginXpLerp(BeginXpLerpEvent)

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MatchmakerStatsUpdated(MatchmakerStatsUpdatedEvent)

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RematchVotePeriodOver(RematchVotePeriodOverEvent)

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RematchFailedToCreate(RematchFailedToCreateEvent)

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PlayerRematchChange(PlayerRematchChangeEvent)

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PingUpdated(PingUpdatedEvent)

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MMStatsUpdated(MMStatsUpdatedEvent)

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PlayerNextMapVoteChange(PlayerNextMapVoteChangeEvent)

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VoteMapsChanged(VoteMapsChangedEvent)

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ProtoDefChanged(ProtoDefChangedEvent)

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PlayerDomination(PlayerDominationEvent)

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PlayerRocketPackPushed(PlayerRocketPackPushedEvent)

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QuestRequest(QuestRequestEvent)

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QuestResponse(QuestResponseEvent)

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QuestProgress(QuestProgressEvent)

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ProjectileRemoved(ProjectileRemovedEvent)

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QuestMapDataChanged(QuestMapDataChangedEvent)

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GasDousedPlayerIgnited(GasDousedPlayerIgnitedEvent)

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QuestTurnInState(QuestTurnInStateEvent)

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ItemsAcknowledged(ItemsAcknowledgedEvent)

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CapperKilled(CapperKilledEvent)

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MainMenuStabilized(MainMenuStabilizedEvent)

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WorldStatusChanged(WorldStatusChangedEvent)

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HLTVStatus(HLTVStatusEvent)

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HLTVCameraman(HLTVCameramanEvent)

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HLTVRankCamera(HLTVRankCameraEvent)

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HLTVRankEntity(HLTVRankEntityEvent)

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HLTVFixed(HLTVFixedEvent)

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HLTVChase(HLTVChaseEvent)

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HLTVMessage(HLTVMessageEvent)

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HLTVTitle(HLTVTitleEvent)

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HLTVChat(HLTVChatEvent)

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ReplayStartRecord(ReplayStartRecordEvent)

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ReplaySessionInfo(ReplaySessionInfoEvent)

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ReplayEndRecord(ReplayEndRecordEvent)

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ReplayReplaysAvailable(ReplayReplaysAvailableEvent)

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ReplayServerError(ReplayServerErrorEvent)

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Unknown(RawGameEvent)

Implementations§

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impl GameEvent

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pub fn read( stream: &mut Stream<'_>, definition: &GameEventDefinition, ) -> Result<Self>

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pub fn write( &self, stream: &mut BitWriteStream<'_, LittleEndian>, definition: &GameEventDefinition, ) -> Result<()>

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pub fn event_type(&self) -> GameEventType

Trait Implementations§

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impl Clone for GameEvent

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fn clone(&self) -> GameEvent

Returns a duplicate of the value. Read more
1.0.0 · Source§

const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GameEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for GameEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for GameEvent

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fn eq(&self, other: &GameEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for GameEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for GameEvent

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,