pub struct GameUIActivatedEvent {}
Trait Implementations§
Source§impl Clone for GameUIActivatedEvent
impl Clone for GameUIActivatedEvent
Source§fn clone(&self) -> GameUIActivatedEvent
fn clone(&self) -> GameUIActivatedEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameUIActivatedEvent
impl Debug for GameUIActivatedEvent
Source§impl<'de> Deserialize<'de> for GameUIActivatedEvent
impl<'de> Deserialize<'de> for GameUIActivatedEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GameUIActivatedEvent
impl PartialEq for GameUIActivatedEvent
Source§impl Serialize for GameUIActivatedEvent
impl Serialize for GameUIActivatedEvent
impl StructuralPartialEq for GameUIActivatedEvent
Auto Trait Implementations§
impl Freeze for GameUIActivatedEvent
impl RefUnwindSafe for GameUIActivatedEvent
impl Send for GameUIActivatedEvent
impl Sync for GameUIActivatedEvent
impl Unpin for GameUIActivatedEvent
impl UnwindSafe for GameUIActivatedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more