pub struct TeamPlayTimerTimeAddedEvent {
pub timer: u16,
pub seconds_added: u16,
}
Fields§
§timer: u16
§seconds_added: u16
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for TeamPlayTimerTimeAddedEvent
impl<_E: Endianness> BitWrite<_E> for TeamPlayTimerTimeAddedEvent
source§impl Clone for TeamPlayTimerTimeAddedEvent
impl Clone for TeamPlayTimerTimeAddedEvent
source§fn clone(&self) -> TeamPlayTimerTimeAddedEvent
fn clone(&self) -> TeamPlayTimerTimeAddedEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TeamPlayTimerTimeAddedEvent
impl Debug for TeamPlayTimerTimeAddedEvent
source§impl<'de> Deserialize<'de> for TeamPlayTimerTimeAddedEvent
impl<'de> Deserialize<'de> for TeamPlayTimerTimeAddedEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for TeamPlayTimerTimeAddedEvent
impl PartialEq for TeamPlayTimerTimeAddedEvent
source§fn eq(&self, other: &TeamPlayTimerTimeAddedEvent) -> bool
fn eq(&self, other: &TeamPlayTimerTimeAddedEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for TeamPlayTimerTimeAddedEvent
Auto Trait Implementations§
impl Freeze for TeamPlayTimerTimeAddedEvent
impl RefUnwindSafe for TeamPlayTimerTimeAddedEvent
impl Send for TeamPlayTimerTimeAddedEvent
impl Sync for TeamPlayTimerTimeAddedEvent
impl Unpin for TeamPlayTimerTimeAddedEvent
impl UnwindSafe for TeamPlayTimerTimeAddedEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more