pub struct PlayerDeathEvent {Show 26 fields
pub user_id: u16,
pub victim_ent_index: u32,
pub inflictor_ent_index: u32,
pub attacker: u16,
pub weapon: MaybeUtf8String,
pub weapon_id: u16,
pub damage_bits: u32,
pub custom_kill: u16,
pub assister: u16,
pub weapon_log_class_name: MaybeUtf8String,
pub stun_flags: u16,
pub death_flags: u16,
pub silent_kill: bool,
pub player_penetrate_count: u16,
pub assister_fallback: MaybeUtf8String,
pub kill_streak_total: u16,
pub kill_streak_wep: u16,
pub kill_streak_assist: u16,
pub kill_streak_victim: u16,
pub ducks_streaked: u16,
pub duck_streak_total: u16,
pub duck_streak_assist: u16,
pub duck_streak_victim: u16,
pub rocket_jump: bool,
pub weapon_def_index: u32,
pub crit_type: u16,
}
Fields§
§user_id: u16
§victim_ent_index: u32
§inflictor_ent_index: u32
§attacker: u16
§weapon: MaybeUtf8String
§weapon_id: u16
§damage_bits: u32
§custom_kill: u16
§assister: u16
§weapon_log_class_name: MaybeUtf8String
§stun_flags: u16
§death_flags: u16
§silent_kill: bool
§player_penetrate_count: u16
§assister_fallback: MaybeUtf8String
§kill_streak_total: u16
§kill_streak_wep: u16
§kill_streak_assist: u16
§kill_streak_victim: u16
§ducks_streaked: u16
§duck_streak_total: u16
§duck_streak_assist: u16
§duck_streak_victim: u16
§rocket_jump: bool
§weapon_def_index: u32
§crit_type: u16
Trait Implementations§
Source§impl Clone for PlayerDeathEvent
impl Clone for PlayerDeathEvent
Source§fn clone(&self) -> PlayerDeathEvent
fn clone(&self) -> PlayerDeathEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerDeathEvent
impl Debug for PlayerDeathEvent
Source§impl<'de> Deserialize<'de> for PlayerDeathEvent
impl<'de> Deserialize<'de> for PlayerDeathEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerDeathEvent
impl PartialEq for PlayerDeathEvent
Source§impl Serialize for PlayerDeathEvent
impl Serialize for PlayerDeathEvent
impl StructuralPartialEq for PlayerDeathEvent
Auto Trait Implementations§
impl Freeze for PlayerDeathEvent
impl RefUnwindSafe for PlayerDeathEvent
impl Send for PlayerDeathEvent
impl Sync for PlayerDeathEvent
impl Unpin for PlayerDeathEvent
impl UnwindSafe for PlayerDeathEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more