pub struct PlayerChangeClassEvent {
pub user_id: u16,
pub class: u16,
}
Fields§
§user_id: u16
§class: u16
Trait Implementations§
Source§impl Clone for PlayerChangeClassEvent
impl Clone for PlayerChangeClassEvent
Source§fn clone(&self) -> PlayerChangeClassEvent
fn clone(&self) -> PlayerChangeClassEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerChangeClassEvent
impl Debug for PlayerChangeClassEvent
Source§impl<'de> Deserialize<'de> for PlayerChangeClassEvent
impl<'de> Deserialize<'de> for PlayerChangeClassEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerChangeClassEvent
impl PartialEq for PlayerChangeClassEvent
Source§fn eq(&self, other: &PlayerChangeClassEvent) -> bool
fn eq(&self, other: &PlayerChangeClassEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl Serialize for PlayerChangeClassEvent
impl Serialize for PlayerChangeClassEvent
impl StructuralPartialEq for PlayerChangeClassEvent
Auto Trait Implementations§
impl Freeze for PlayerChangeClassEvent
impl RefUnwindSafe for PlayerChangeClassEvent
impl Send for PlayerChangeClassEvent
impl Sync for PlayerChangeClassEvent
impl Unpin for PlayerChangeClassEvent
impl UnwindSafe for PlayerChangeClassEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more