pub struct LocalPlayerScoreChangedEvent {
pub score: u16,
}
Fields§
§score: u16
Trait Implementations§
source§impl<_E: Endianness> BitWrite<_E> for LocalPlayerScoreChangedEvent
impl<_E: Endianness> BitWrite<_E> for LocalPlayerScoreChangedEvent
source§impl Clone for LocalPlayerScoreChangedEvent
impl Clone for LocalPlayerScoreChangedEvent
source§fn clone(&self) -> LocalPlayerScoreChangedEvent
fn clone(&self) -> LocalPlayerScoreChangedEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for LocalPlayerScoreChangedEvent
impl Debug for LocalPlayerScoreChangedEvent
source§impl<'de> Deserialize<'de> for LocalPlayerScoreChangedEvent
impl<'de> Deserialize<'de> for LocalPlayerScoreChangedEvent
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for LocalPlayerScoreChangedEvent
impl PartialEq for LocalPlayerScoreChangedEvent
source§fn eq(&self, other: &LocalPlayerScoreChangedEvent) -> bool
fn eq(&self, other: &LocalPlayerScoreChangedEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for LocalPlayerScoreChangedEvent
Auto Trait Implementations§
impl Freeze for LocalPlayerScoreChangedEvent
impl RefUnwindSafe for LocalPlayerScoreChangedEvent
impl Send for LocalPlayerScoreChangedEvent
impl Sync for LocalPlayerScoreChangedEvent
impl Unpin for LocalPlayerScoreChangedEvent
impl UnwindSafe for LocalPlayerScoreChangedEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more