pub struct LocalPlayerWindDownEvent {}
Trait Implementations§
Source§impl Clone for LocalPlayerWindDownEvent
impl Clone for LocalPlayerWindDownEvent
Source§fn clone(&self) -> LocalPlayerWindDownEvent
fn clone(&self) -> LocalPlayerWindDownEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LocalPlayerWindDownEvent
impl Debug for LocalPlayerWindDownEvent
Source§impl<'de> Deserialize<'de> for LocalPlayerWindDownEvent
impl<'de> Deserialize<'de> for LocalPlayerWindDownEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LocalPlayerWindDownEvent
impl PartialEq for LocalPlayerWindDownEvent
Source§fn eq(&self, other: &LocalPlayerWindDownEvent) -> bool
fn eq(&self, other: &LocalPlayerWindDownEvent) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl Serialize for LocalPlayerWindDownEvent
impl Serialize for LocalPlayerWindDownEvent
impl StructuralPartialEq for LocalPlayerWindDownEvent
Auto Trait Implementations§
impl Freeze for LocalPlayerWindDownEvent
impl RefUnwindSafe for LocalPlayerWindDownEvent
impl Send for LocalPlayerWindDownEvent
impl Sync for LocalPlayerWindDownEvent
impl Unpin for LocalPlayerWindDownEvent
impl UnwindSafe for LocalPlayerWindDownEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more